Author Topic: [Half Solved]2 ?s:Adding Water To A Map, and Uploading Textures  (Read 4271 times)

Drac3997

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Im new to Netradient and I have a few questions

What exactly do I need to do to add water to my map, and it would be really usefull if I could resize it to my liking

And how would I upload my own textures(in the form of a picture) to NetRadient

thanks
 
« Last Edit: August 28, 2009, 01:25:15 am by Drac3997 »

mooseberry

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Re: 2 ?s:Adding Water To A Map, and Uploading Textures
« Reply #1 on: August 28, 2009, 01:18:01 am »
2. fs_basepath/base/textures (/textures may need to be created) inside /textures create a folder titled anything you like (usually the name of your map) and inside that folder put any pictures you wish to use as textures. Now, the next time you open radiant, look in the textures list for what you named that file inside /textures, and Voila!

Also, please search.
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Drac3997

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Re: 2 ?s:Adding Water To A Map, and Uploading Textures
« Reply #2 on: August 28, 2009, 01:31:44 am »
2. fs_basepath/base/textures (/textures may need to be created) inside /textures create a folder titled anything you like (usually the name of your map) and inside that folder put any pictures you wish to use as textures. Now, the next time you open radiant, look in the textures list for what you named that file inside /textures, and Voila!

Also, please search.

where is the fs_basepath folder, is it in the Netradient folders? could you please specify where I can get to that from Computer/Program Files

UniqPhoeniX

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Re: [Half Solved]2 ?s:Adding Water To A Map, and Uploading Textures
« Reply #3 on: August 28, 2009, 05:43:50 am »
In trem console type "fs_" and press tab.

CreatureofHell

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Rhez

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Re: [Half Solved]2 ?s:Adding Water To A Map, and Uploading Textures
« Reply #5 on: September 07, 2009, 02:58:38 am »
Adding water: the best I could do was:
1. get the map Paint (all versions)
2. open radiant
3. open a map you are working on
4. click on "Paint" in the textures window
5. look for "qer_water"
6. click on it
7. make a box in the working area where you want it to be (do not click hollow!)
8. modify it it if wanted (shape, size etc)
9. press Esc
10. profit

Archangel

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meme fail
« Reply #6 on: September 07, 2009, 08:13:48 am »
which successfully requires all players of your map to have all of the paint maps as well

mooseberry

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Re: [Half Solved]2 ?s:Adding Water To A Map, and Uploading Textures
« Reply #7 on: September 07, 2009, 08:59:48 am »
Just the textures from Paint you want. Not really any problem. But there is a water texture/shader from Karith also.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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