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GTK Radiant Is Failing on me....[Solved]

Started by A Spork, September 03, 2009, 04:58:48 PM

A Spork

Anyways, this just started the other day, in the middle of me mapping, so I dunno whats up.
Basically Whenever I click on a texture to begin texturing anything, gradiant goes extra wide, and starts pulling up the bottom slowly. When It does this, I cant do anything in the window. When its done, the window is too narrow to do anything in, and I cant extend it...

Pictures:


About 30 seconds later:

Help?
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fleash eater

you have to arouse it with some l33t mapping skills to get it to grow back

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A Spork

har.
I was just messing around with that screenie, looking for ideas.
But Seriously, anyone know why this is happening/How to fix it?
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

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Ingar


CreatureofHell

{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Ingar

Quote from: CreatureofHell on September 05, 2009, 09:51:03 AM
Blatant self-advertisement  ;)
Using vanilla 1.5 is like running the tremulous-1.1.0 release binary.

A Spork

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Demolution

Quote from: A Spork on September 07, 2009, 09:59:56 PM
And what does Netradiant get me?
All the girls and fame you could ever want.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.

A Spork

lulz.

Anything special I need to do for Netradiant?
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A Spork

Whatever, Tried Netradiant, its working right now....
1 thing though: Where's the caulk button?
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

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mooseberry

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मैं हिन्दी का समर्थन

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A Spork

yeah well, I'm lazy. I Liked the Caulk button in GTK Radiant
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Archangel


A Spork

yeah, I did that.

One thing: My map Instinct, I put an Iris door in a while ago, and when I opened it in NetRadiant, it was all spaced funny and moved over. Also, It keeps saying my map is leaking, but where the red line showing the path of the leak goes, it goes through 3 different walls that I made double sure are structural. Whats up with that?
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

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UniqPhoeniX

Quote from: A Spork on September 08, 2009, 04:31:28 AM
One thing: My map Instinct, I put an Iris door in a while ago, and when I opened it in NetRadiant, it was all spaced funny and moved over. Also, It keeps saying my map is leaking, but where the red line showing the path of the leak goes, it goes through 3 different walls that I made double sure are structural. Whats up with that?
The thing with entities having moved happened to me too, I guess Net Radiant handles origin keys differently (entities appeared twice as far from map origin). Anyway you should be using origin brushes if you weren't already.
About the leak: make sure there is no surfaceparm detail in any of the shaders on those brushes. Or you can post .map and let people take a look.
And there is a caulk button.

CreatureofHell

{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

A Spork

Quote from: UniqPhoeniX on September 09, 2009, 11:19:31 AM
Quote from: A Spork on September 08, 2009, 04:31:28 AM
One thing: My map Instinct, I put an Iris door in a while ago, and when I opened it in NetRadiant, it was all spaced funny and moved over. Also, It keeps saying my map is leaking, but where the red line showing the path of the leak goes, it goes through 3 different walls that I made double sure are structural. Whats up with that?
The thing with entities having moved happened to me too, I guess Net Radiant handles origin keys differently (entities appeared twice as far from map origin). Anyway you should be using origin brushes if you weren't already.
About the leak: make sure there is no surfaceparm detail in any of the shaders on those brushes. Or you can post .map and let people take a look.
yeah, its a pain....
They are all just normal textures, not shaders...
Quote from: UniqPhoeniX on September 09, 2009, 11:19:31 AMAnd there is a caulk button.
Wut! Where!
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Evoc

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A Spork

Whatever, back to GTKRadiant, its working now, must've been due to the AlienGUISe theme I was using...
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