Author Topic: Keeping server values next round...  (Read 2594 times)

Man of Tacos

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Keeping server values next round...
« on: October 07, 2009, 07:05:52 am »
When running a server I like to change the server values.(gravity, build points, time, ect.) However as soon as a team wins and the next round starts the values are put back to defalt. How do I make the values stay at a new round?
« Last Edit: October 07, 2009, 07:09:22 am by Man of Tacos »

David

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Re: Keeping server values next round...
« Reply #1 on: October 07, 2009, 08:56:02 am »
BuildPoints are part of the per-map configs.

Code: [Select]
g_mapconfigs mapconfigthen, in your terminal, type
Code: [Select]
mkdir base/mapconfigthen, open base/mapconfig/default.cfg in your favorite text editor and add the lines
Code: [Select]
g_humanbuildpoints 102
g_alienbuildpoints 112
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Man of Tacos

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Re: Keeping server values next round...
« Reply #2 on: October 08, 2009, 12:24:22 am »
BuildPoints are part of the per-map configs.

Code: [Select]
g_mapconfigs mapconfigthen, in your terminal, type
Code: [Select]
mkdir base/mapconfigthen, open base/mapconfig/default.cfg in your favorite text editor and add the lines
Code: [Select]
g_humanbuildpoints 102
g_alienbuildpoints 112

Start by said where to do this please!

Bissig

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Re: Keeping server values next round...
« Reply #3 on: October 08, 2009, 03:24:55 am »
Quote
base/mapconfig/

then, open base/mapconfig/default.cfg in your favorite text editor and add the lines

Proper reading skills seem to be a long lost art with today ADS kids.