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Spitfire project

Started by Fox One, October 14, 2009, 05:42:50 AM

Demolution

And what about granger tusks? Or maybe the dretch's poison attack shows up as a small splash of poison on the screen?

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.

Bissig

« Reply #29 on: Today at 02:29:58 »

« Last Edit: Today at 02:32:08 by Repatition »

Edit wars. Not for the faint!

Repatition

i edited it so that you could understand me

CreatureofHell

{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Futilrevenge

Could I have a look at the model itself? If you can, PM me.  :laugh:
I Yam what i Yam. Tremulous.

Basilo

 Is there an estimate of when it will come out? It would be nice to have a beta of this. I really want to play as one, especially on a server with third person.

n.o.s.brain

for coding trouble, you might try asking benmachine or risujin, they seemed to have coded flying aliens before.

Minimum

I think this thing (or the Adv. form) should be able to grab onto humans, like a basilisk.


You have to be able to swoop in, pick someone up, continue your swoop out and up, and drop them from a height.

That would be made of awesome, if a little alien biased. But awesome.

Basilo

Okay, yeah. lets just have a super fast alien that can just fly up to you, and practically instant kill you and your helpless to do anything about.

ReapDaWrapper

Quote from: Basilo on November 02, 2009, 11:28:39 PM
Okay, yeah. lets just have a super fast alien that can just fly up to you, and practically instant kill you and your helpless to do anything about.

Its not going to be insta-kill. I'm sure that they shouldn't even be able to bite. just drag you to the top of the map and *Woosh*.  :laugh:
Quote from: Thorn on December 13, 2009, 03:30:44 PM
On the bright side, it takes one to know one, ReapDaWrapper.

frazzler

That flying alien looks awesome!

Oh, and goons legs ARE visible when pouncing. If they weren't, that would mean the devs probably took 3 months to make cool looking legs and not even include them.

Basilo

Quote from: ReapDaWrapper on November 03, 2009, 10:54:13 PM

Its not going to be insta-kill. I'm sure that they shouldn't even be able to bite. just drag you to the top of the map and *Woosh*.  :laugh:

Ever jet packed to the top of atcs and turned it off?

UniqPhoeniX

Or they could carry you into a pile of acids... or in front of a few rants. Or an insta-kill area of the map. Or keep catching you as you bounce off the ground and dropping again.

Basilo

if you bounce that high you'd probably be dead. But anyways, my point exactly

UniqPhoeniX

With armor, max fall damage is only 20.

Fox One

The Spitfire is now playable on KoRx. Apologies for the long wait.

It is available at Alien Stage 2 for 2 evolve points, and has 50 hp. Primary attack is a duplicate of our Adv Marauder class electricity attack; it drains jetpack fuel, gives a (small) chance to cause jetpack overload, and drains energy weapons. Secondary attack is a low-power acid bomb; holds up to 3 and requires booster to recharge them. Tertiary function is speed boost while flying (very effective for covering long distances).

Flight mode is activated with X (by default). It has been suggested that this should be done with C (as wallwalking is), but in flight C performs the same function it does for human jetpackers (fly down/lose altitude).

For other questions and to actually see it, please come check it out! I don't think you'll be disappointed, although we are still trying to work out the new balance. To that end, more players and more games played would really help. There is also a new weapon for humans in the works.

*Note: Please delete any existing KoRx pk3 files you have (but not the KoRx folder itself), as there is a conflict with older versions (texture problems &etc).
"Give me the liberty to know, to utter, and to argue freely according to conscience, above all liberties." ~John Milton, Areopagitica


Asvarox

I have played it once for few minutes, quite fun to use, probably really hard to master.

I'd really like to see it in standard gameplay though, any chances for separate mod or patch?
Quote from: J3lackStar on July 14, 2011, 09:14:42 PM
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

aaron5367

Unlikely unless someone else would like to volunteer for the job. KoRx is very different from tremulous, it's based off of trepidus which is based off of tremfusion.

wolfbr

Quote from: Fox One on March 27, 2010, 08:11:21 PM
The Spitfire is now playable on KoRx. Apologies for the long wait.

It is available at Alien Stage 2 for 2 evolve points, and has 50 hp. Primary attack is a duplicate of our Adv Marauder class electricity attack; it drains jetpack fuel, gives a (small) chance to cause jetpack overload, and drains energy weapons. Secondary attack is a low-power acid bomb; holds up to 3 and requires booster to recharge them. Tertiary function is speed boost while flying (very effective for covering long distances).

Flight mode is activated with X (by default). It has been suggested that this should be done with C (as wallwalking is), but in flight C performs the same function it does for human jetpackers (fly down/lose altitude).

For other questions and to actually see it, please come check it out! I don't think you'll be disappointed, although we are still trying to work out the new balance. To that end, more players and more games played would really help. There is also a new weapon for humans in the works.

*Note: Please delete any existing KoRx pk3 files you have (but not the KoRx folder itself), as there is a conflict with older versions (texture problems &etc).

nice, but, i dont like one think, the barbs> booster to recharge them, is bether make it similar a advgon and advtt(recharges after a while).
another suggestion, please add bite/slash : ).

---
and, call me about a new weapon :)

freezway

so.... HOW do i get this version w/flying aliens?

Fox One

Quote from: freezway on May 28, 2010, 12:08:16 AM
so.... HOW do i get this version w/flying aliens?

Well, the best way is to come play on our server, AAA |KoR| KoRx (IP: 173.236.15.67:30900). You can also check out the data files in our KoRx repository.
"Give me the liberty to know, to utter, and to argue freely according to conscience, above all liberties." ~John Milton, Areopagitica