Hello.
I'm making my mod and suddently HP bars above buildings dissapeared. Files I modified:
game/
bg_misc (added ammopack and ak47)
g_combat (ammopack)
bg_pmove (ammopack)
bg_public (added ammopack and ak47)
g_cmds (showing attacker hp on death)
g_main (qvm name and version)
g_weapon (blaster alternate fire, ak47)
tremulous (added some definitions, changed other)
cgame/
cg_local (qhandle_t ammopackModel)
cg_event (means of death for ak47)
cg_main (cgs.medias for ammopack model)
cg_players (ammopack on human's back)
cg_scanner (faster human scanner)
Is it possible I fucked something in one of these files? Where is code controlling HP bar rendering?
I'm using latest Lakitu7's QVM.
Thanks for reading.
@edit
HP bars work on Tremfusion localhost, but the problem is I need to use TJW's tremded, because MG's tremded doesn't work (it wants me to download file I already have got, it happens all the time).