Author Topic: Power amour?  (Read 11717 times)

MegaHurts

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Power amour?
« on: November 01, 2009, 06:32:13 pm »
people say humans camp too much, Sher.
people also say humans need their base too much, that is also true.
i say give humans S4 and make the game play humans survive to s4 then they get "power armor".
and that will humans give the push they need to beat the aliens

power armor would give humans unlimited energy weapon reloads,
here the thing this wont work on the luis, and the makes las gun has only 150 max ammo with it but it recharges over time at a fast rate. gives humans a slow auto heal. give them radar.

it wont be able to use a back pack or jet pack or helmet(it has radar built in), to go with this i say bump up the Battle suit armor level by one and give power armor the armor level of the current battle suit.

this will balance the gamplay more by shifting the gameplay to survival for humans until s4 where the game levels out and humans have a good chance to win.




other info,
cost 800,
one whole unit,
can crouch,
and has a 10% sprint boost.

i have been playing trem for a LONG time, I know my stuff and the key "balance issue"
humans camping and can be used to the games advantage
i got this idea from quake wars where the strog have unlimted ammo but a recharge time.
« Last Edit: November 01, 2009, 06:34:09 pm by MegaHurts »

Demolution

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Re: Power amour?
« Reply #1 on: November 01, 2009, 08:24:11 pm »
So, beef up the humans to unimaginable heights, making them camp even more by giving them the benefits you outlined? Balance requires you to consider the other side too, since, you know, there is a second race in Tremulous.

Oh and this:
i have been playing trem for a LONG time, I know my stuff and the key "balance issue"
means nothing. I have been playing for a while now too (2-3 years maybe?), and I am still a noob about a lot of the balance issues. And other things too of course.

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janev

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Re: Power amour?
« Reply #2 on: November 01, 2009, 08:39:08 pm »
I have two alternatives for a response and I just can't choose which one I prefer. I could be the assbag oldfag or the benevolent oldfag.
Aaaah decisions decisions. I submit both to you and you can choose which one has the desired effect of you playing and leaving the balance to the oldfags.
 
In the case of the former I would state:

You sir, are an idiot

I will call your attempt of validating your opinion with experience

i have been playing trem for a LONG time, I know my stuff and the key "balance issue"

with an arbitrary reference to dates of registration and having proved that I am in fact the oldfag. 
Date Registered:     May 31, 2009, 01:32:18 AM - MegaHurts
Date Registered:     September 11, 2006, 10:58:35 AM janev

I will then go on to raise you one with 
Quote
learn the basic gameplay mechanics before posting again
.

Or I could go the route of the benevolent oldfag posting questions designed to get you to reflect on your idea letting you draw the conclusion that it was a bad idea. I'm not very good at this so the arrogance kinda shines through, oh well:

You maybe didn't think this idea through but I applaud your effort. You should ask yourself how giving the humans an extra stage and a way to resupply in the field  helps balance the game? If humans camping is the problem you claim it is then won't your suggestion just enhance the camping?
 
this will balance the gamplay more by shifting the gameplay to survival for humans until s4 where the game levels out and humans have a good chance to win.
Balancing a game around waiting is not always a good idea, can you think of any reason why forced waiting might remove some of the fun factor?

Did you know you can achieve what you are asking for with teamwork and repeaters? Did you also know there are people who can level humans to stage 3 before aliens get stage 2? How will this new tool enabling the skilled human to never leave the alien base help the balance. How would you like this guy in a dretch sized vent at the end of a long game? You might benefit from playing the game more and reflecting on the different aspects of gameplay before posting again...

p.s. claiming to be an expert on the internet usually has the opposite effect.
Author of "The quick beginner's guide to playing tremulous"
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MegaHurts

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Re: Power amour?
« Reply #3 on: November 01, 2009, 08:54:24 pm »
(Demolution)

you do not understand there will be s4 for humans anything before s4 the humans are going to camp any way so why not use that. s4 is the push they need to be less needing of there base and try to destroy the aliens its like the movie alien 2.
they try to last to s4 getting the power needed to win then they try to defeat the aliens.
aliens way of wining is to kill them, they dont need a push they are too balanced i mean the best thing for them is when they hit s2 the dretch gets 50hp?

the only reason aliens are overpowered cuse then dont need to go back to they base all the time,
power armor is made to make humans not need it so much and try to attack and win dosnt mean they will


(janev)

just cuse im new to the forum dosnt mean i haven't bean playing the game for a 3-4 years
and if humans camp with this then they are RETARDS its meant to make humans WANT to go and win not camp
and not need there base so much, i said it cant recharge a luis its not like im saying to put a FAT MAN in the game that kills all aliens in the map in one hit,

all im saying is the game plays like the movie aliens 2 (they "camp" until they get strong to the point [s4] to where they "feel" that have a chance and go for it)

(to both)
plz no flaming and/or assholery
« Last Edit: November 01, 2009, 08:59:33 pm by MegaHurts »

MegaHurts

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Re: Power amour?
« Reply #4 on: November 01, 2009, 09:06:18 pm »
its not the games fault humans camp its the players fear
oh and one more thing if humans did camp with this then would that make them win?

janev

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Re: Power amour?
« Reply #5 on: November 01, 2009, 09:47:44 pm »
I'll just throw some of your own text back at you since you obviously didn't read any of mine.
humans are going to camp any way -->if humans camp with this then they are RETARDS its meant to make humans WANT to go and win not camp
its not the games fault humans camp its the players fear
So you agree that camping can't be influenced by changing game mechanics. Good, so why do you want to balance player's insecurity with unbalanced shit?
just cuse im new to the forum doesnt mean i haven't bean playing the game for a 3-4 years
You are actually correct in that time on the forums doesn't equate to in game experience. It doesn't mean your saying you know what you are talking about true though.
its like the movie alien 2. --> all im saying is the game plays like the movie aliens 2 (they "camp" until they get strong to the point [s4] to where they "feel" that have a chance and go for it)
This is not an RPG game. If you want to act out movie scenes go join the local LARP group. Since you might actually be trying to give real input don't take my critique too personally.  :D Ok, I'm done with this thread. 
Author of "The quick beginner's guide to playing tremulous"
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MegaHurts

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Re: Power amour?
« Reply #6 on: November 01, 2009, 10:07:09 pm »
camping can be influenced by game changes they just have to be done right and i was using alien2 to help show it but the very way the game was made puts humans at a natural disadvantage due to ammo and health,
if the game had something like that for humans then the game is unbalanced unless you make it have its own stage. the only other thing i can see for the aliens is a other class but that would have to go with this then it would be truly unbalanced i am still working on that.
but i dont truly care if this gets in the game to me its fine becuase its fun, i just want people to see what makes the game feel unbalanced.

this wont make winning easy for humans just a little harder for aliens

UniqPhoeniX

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Re: Power amour?
« Reply #7 on: November 02, 2009, 02:48:18 am »
If humans have any reason to camp until s4, they will use that as excuse instead of stopping being a coward and attacking. Humans can win without it, even at s1, they only need teamwork. And yes 1-2 of those with lasgun for example could stay inside alien base and survive until the base is down. It will still be a few lone players who are not cowards doing the whole team's work, while the rest sit on turrets.
« Last Edit: November 02, 2009, 02:50:11 am by UniqPhoeniX »

Paradox

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Re: Power amour?
« Reply #8 on: November 03, 2009, 01:40:53 am »
You know, there was this great game in the 80s (or 90s, cant remember which) in which you got to wear power armor and shoot aliens.

I think it was called.


ALIEN!

As in the movie game.

Quote
Let me just say this. Trem is not alien. Alien is not trem. What works in one does not work in another. Alien had massive creatures that reproduce by infecting humans. Trem has spiders that turn into massive clawed tanks.

Also, there is no need for a human to fear a tyrant. 2 players can kill one in 2 seconds. Player 1 chainguns it, while player 2 hits it with a charged luci shot. NO ALIEN class is capible of killing a bsuit in 2 seconds, not even a combined force of goons and tyrants.

So if anything, the game favors the humans.

Infinite range weapons, instant hit weapons, grenades, far stronger base defenses...

However, players suck.
« Last Edit: November 03, 2009, 01:43:40 am by Paradox »

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MegaHurts

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Re: Power amour?
« Reply #9 on: November 03, 2009, 03:23:06 am »
even if that is so we need to fix the fact that is humans leave there base they WILL have to go back to base and if they stay too lone like as long ass aliens stay out side a human base then they can easily lose from a goon RC hop, i thing is I'm just trying to make humans need there base less to where they are not all ways camping or having to go back to defend

frazzler

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Re: Power amour?
« Reply #10 on: November 03, 2009, 04:56:30 am »
Really? Power Armor? Okay, let me just say this to you. I was once the biggest noob on the forums. I was in this position for quite some time. I applaud your efforts, however, I do need to poke some holes in your theory. Here's a situation to play over your little brain.

Humans are s3, luci-suit camping in their base, as usual. Aliens are outside, attempting to formulate an attack plan. Two of the humans stop being noobs, come outside, luci-spam the planning aliens, then retreat back to base. In that luci-spam-attack, they gained s4! YAY! No, not-yay... The luci-suits turn into power-luci-suits. I think you are correct in saying, the power-armor will stop them camping. Now they will be power-camping. Just consider how much more difficult the game will be when those luci-suit campers we so despise transform into power-suit campers. I for one, would not like to see that happen.

Back to my point of being a noob on the forums, I encourage you to post more inferior suggestions. No, really, I do, that's how I learnt what Ideas are good and bad. As long as you still continue to think through your ideas, as I'm sure you did for this one, there WILL be improvement.

PS: I want your babies.

tuple

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Re: Power amour?
« Reply #11 on: November 03, 2009, 01:01:30 pm »
getting mappers to redo their maps to put the brotherhood of steel in them will just never work.

edit: Sorry, couldn't resist the reference.  Although I now realize that you misspelled the subject, and perhaps you've been talking about power love all along!  ;D
« Last Edit: November 03, 2009, 01:06:07 pm by tuple »

David

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Re: Power amour?
« Reply #12 on: November 03, 2009, 02:19:36 pm »
Also, there is no need for a human to fear a tyrant. 2 players can kill one in 2 seconds. Player 1 chainguns it, while player 2 hits it with a charged luci shot. NO ALIEN class is capible of killing a bsuit in 2 seconds, not even a combined force of goons and tyrants.

Land on there head for an insta-kill.
Or trampling them into a wall can do it.
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HellsAngelz

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Re: Power amour?
« Reply #13 on: November 03, 2009, 08:04:34 pm »
It's all based on your skill and unpredictability. I've confused even good Tyrant players by crouching on the ramp, making them walk right over me as I put two rounds into them, and they(USUALLY) miss me, then when they turn around to finish my crouching little life, I jump on their head, and shove my shotgun down their throat. What is my point in this? When you're having sex with aliens, be unpredictable.

Blood-Lord

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Re: Power amour?
« Reply #14 on: November 03, 2009, 09:33:17 pm »
as great as your idea seems, i think that the humans and aliens are very balanced, if anything the humans are to over powered if you think of it, aliens sure they can use teamwork but they are bigger and slower to move among each other, as with humans they can easily dodge between each other, shooting off what ever weapon they have. but usually the humans are only over powered during public games, unless the aliens are retarded. cool idea but i dont know, it would be way over powering humans.

CreatureofHell

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Re: Power amour?
« Reply #15 on: November 03, 2009, 09:53:56 pm »
When you're having sex with aliens, be unpredictable.

But the grangers don't like me being unpredictable.  :(
{NoS}StalKer
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MegaHurts

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Re: Power amour?
« Reply #16 on: November 04, 2009, 12:56:25 am »
(frazzler)
i said you cant use a luci that is what make it not too over powered.

why dose that when everybody puts sum kind of reason that proves its over powered by showing how it makes the other team lose and the other win, when the fact is, there is always a way for that team to win/loose no matter what, unless the change MAKES the other team win/loose, you cant deny that.

also what would be the point to camp with power armor its almost just a combo of a bsuit and a helm with a battery pack
« Last Edit: November 04, 2009, 01:14:42 am by MegaHurts »

KillerWhale

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Re: Power amour?
« Reply #17 on: November 04, 2009, 01:26:54 am »
Ok, I will come up with an alien to balance this power amour[sic].

How about an alien that never dies ever, and it can pounce, and it can jump off of walls, and it can grab things and hold them in place.
If someone gets one it counts as an Overmind so you don't need to camp because you don't need to defend your base.
Then you give it grenades so you can end the game when humans camp.

Trust me, this is balanced and will work, I've been playing Tremulous.
Besides, it's just like a Dragoon, Mara, Basi, Battlesuit and Grenades, we already have all those in the game, what's wrong with combining them?

Demolution

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Re: Power amour?
« Reply #18 on: November 04, 2009, 01:32:13 am »
Ok, I will come up with an alien to balance this power amour[sic].

How about an alien that never dies ever, and it can pounce, and it can jump off of walls, and it can grab things and hold them in place.
If someone gets one it counts as an Overmind so you don't need to camp because you don't need to defend your base.
Then you give it grenades so you can end the game when humans camp.

Trust me, this is balanced and will work, I've been playing Tremulous.
Besides, it's just like a Dragoon, Mara, Basi, Battlesuit and Grenades, we already have all those in the game, what's wrong with combining them?

Add hovel ability and everyone will be happy. :P

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MegaHurts

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Re: Power amour?
« Reply #19 on: November 04, 2009, 01:35:37 am »
your just being silly, PDarmor (yes i am calling it that)is not that far fetched or retarded

KillerWhale

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Re: Power amour?
« Reply #20 on: November 04, 2009, 03:30:50 am »
your just being silly, PDarmor (yes i am calling it that)is not that far fetched or retarded

Hey hey now, I did not call your idea farfetched or retarded, I think being able to do absolutely everything that everything on the human team can do with a single upgrade is a really good idea. I wanted to make the alien one.

The other people here may say it's a bad idea, but they obviously don't don't know balance like us, I mean, you have played Tremulous.
Us geniuses must deal with some of the lower class once in a while.

I made us a petition form.

EVERYONE WHO THINKS PDAMOUR IS A GOOD IDEA:

Print out this petition form, get it signed by everyone and send it to the devs, okay?

Petition paper(.doc format)

Paradox

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Re: Power amour?
« Reply #21 on: November 04, 2009, 06:03:53 am »
even if that is so we need to fix the fact that is humans leave there base they WILL have to go back to base and if they stay too lone like as long ass aliens stay out side a human base then they can easily lose from a goon RC hop, i thing is I'm just trying to make humans need there base less to where they are not all ways camping or having to go back to defend

Aliens must return to creep in 1.2 to heal. So your point is just null

Quote

Land on there head for an insta-kill.
Or trampling them into a wall can do it.

Forgot this about 1.2, but still, my point stands.
« Last Edit: November 04, 2009, 06:05:45 am by Paradox »

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Demolution

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Re: Power amour?
« Reply #22 on: November 04, 2009, 03:14:39 pm »
Who uses paper petitions anymore? :P
http://www.petitiononline.com/

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MegaHurts

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Re: Power amour?
« Reply #23 on: November 04, 2009, 11:50:11 pm »
even if that is so we need to fix the fact that is humans leave there base they WILL have to go back to base and if they stay too lone like as long ass aliens stay out side a human base then they can easily lose from a goon RC hop, i thing is I'm just trying to make humans need there base less to where they are not all ways camping or having to go back to defend

Aliens must return to creep in 1.2 to heal. So your point is just null

Quote

Land on there head for an insta-kill.
Or trampling them into a wall can do it.

Forgot this about 1.2, but still, my point stands.
how is that null, it just means aliens need their base a little more or there is more time betwen attacks

Plasma

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Re: Power amour?
« Reply #24 on: December 09, 2009, 10:28:27 pm »
Well about the power armor... if you are going to have it then no refuel ammo or health over time... just make it a battlesuit with a built in battpack or the surge thing from tremx. And to counteract this... THE ADV. TYRANT FROM TREMX  ;D ;D    :battlesuit::tyrant:


 why did tremx die  :'( :'( :'( ??? :'( :'( :'(
« Last Edit: December 09, 2009, 10:29:59 pm by Plasma »

MitSugna

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Re: Power amour?
« Reply #25 on: December 09, 2009, 10:35:34 pm »
why did tremx die  :'( :'( :'( ??? :'( :'( :'(
It lived long enough for a crappy mod. Play korx it like an advanced form of tremx... not in a good sense