Author Topic: Tremulous Models/Characters Pictures  (Read 4864 times)

ReapDaWrapper

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Tremulous Models/Characters Pictures
« on: November 10, 2009, 01:03:29 am »
Is there any pictures of the Models/Characters of Tremulous in a White Background? I remember seeing them like years ago. Tried looking and couldn't find them.
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kevlarman

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Re: Tremulous Models/Characters Pictures
« Reply #1 on: November 10, 2009, 01:25:10 am »
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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ReapDaWrapper

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Re: Tremulous Models/Characters Pictures
« Reply #2 on: November 10, 2009, 01:26:00 am »
YEESSSS!!! This is exactly what I remembered!!! Thanks a ton!!!  ;D
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mooseberry

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ReapDaWrapper

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On the bright side, it takes one to know one, ReapDaWrapper.

mooseberry

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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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ReapDaWrapper

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Re: Tremulous Models/Characters Pictures
« Reply #6 on: November 10, 2009, 02:58:13 am »
 >:( Oh I see how its gonna be.. Well.. uhh.. Your Mom!  :(
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Knowitall66

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Re: Tremulous Models/Characters Pictures
« Reply #7 on: November 10, 2009, 03:45:51 am »
Also you could make a "Green Screen" map, like I did. Don't end up using it much though.

danmal

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Re: Tremulous Models/Characters Pictures
« Reply #8 on: November 10, 2009, 05:04:39 am »
Wouldn't green be a bad colour to use considering how much stuff in Trem is green?

Knowitall66

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Re: Tremulous Models/Characters Pictures
« Reply #9 on: November 10, 2009, 05:10:53 am »
I put it in "" as to say any colour :S. (was unsure of correct name of the technique (its Chroma Key apparently))

danmal

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Re: Tremulous Models/Characters Pictures
« Reply #10 on: November 10, 2009, 07:00:50 am »
Ahh, right. That makes more sense. I didn't know it was called chroma key either. Learn something new every day  :D

ReapDaWrapper

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Re: Tremulous Models/Characters Pictures
« Reply #11 on: November 10, 2009, 12:48:51 pm »
Also you could make a "Green Screen" map, like I did. Don't end up using it much though.

Yea, but I tried putting in a pure green texture to the textures list in the .pk3 file so I could put it in my map, but then it wouldn't let me join any games or even create one.
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HellsAngelz

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Re: Tremulous Models/Characters Pictures
« Reply #12 on: November 10, 2009, 04:20:10 pm »

Yea, but I tried putting in a pure green texture to the textures list in the .pk3 file so I could put it in my map, but then it wouldn't let me join any games or even create one.

I could understand not being able to join a game, if you edit any of your original .pk3 files, like data1.1.0, it will simply tell you that you have unmatching files, or something along those lines. You would have to make it a mod. As for not being able to make a game yourself, I presume it's the map's fault, that you created. I tried editing the data files myself, changing some colors of certain aliens, giving grangers some "slash" marks, I gave humans bite marks etc. This worked quite fine when I typed in /devmap atcs, which ran my own LAN server, but when I tried playing it on AA, it told me the files didn't match, or whatever. So I got all the files I modified and made it a pk3, making sure the file system was the exact same as it was in the data 1.1.0. It worked perfect in the /devmap atcs, and I could still play AA, although without the mod. (The AA server needs the mod as well in order to let you use it). Sooo I might be sucking up to ozzy sometime to get him to allow my mod to be useable, of course once I finish it.  :laugh: :angel:

ReapDaWrapper

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Re: Tremulous Models/Characters Pictures
« Reply #13 on: November 10, 2009, 09:45:17 pm »
Yea, but damn.. Other people make maps with different Textures. Thats all I want to do and have it downloadable.
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