Author Topic: Evovling near enemy  (Read 2379 times)

Stasis

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Evovling near enemy
« on: July 16, 2006, 05:41:52 pm »
I understand why you can't evolve near the enemy.
My problem is that when youre under an attack at your own base, you have to leave your base for a certain distance, evolve, and come back.

Call me crazy, but would allowing evolution while touching or being within immediate proximity to the overmind be too much?
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Chojin

  • Posts: 96
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    • http://wraths.dyndns.org
Evovling near enemy
« Reply #1 on: July 16, 2006, 05:54:16 pm »
I agree, it would make things a lot easier.

Neo

  • Posts: 760
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Evovling near enemy
« Reply #2 on: July 16, 2006, 10:17:10 pm »
I believe its to stop players sneaking above a base as a dretch, releasing wallwalk and changing into a tyrant mid drop.

I believe the proposal at the end of the last thread on this topic was to limit it withing a set distance of human structures.