Author Topic: Flash  (Read 8082 times)

Thorn

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Flash
« on: July 16, 2006, 07:03:42 pm »
Is there anyway to make flashing lights?
 Does it absoloutely have to be a shader?? if so can someone make me a shader for it? i want a red , green and blue one . its for my disco room!

gareth

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Flash
« Reply #1 on: July 16, 2006, 07:19:50 pm »
select light, open entity dialog (press n), then the key is _style and the value is an integer, i dont know which values do what, just expereiment a bit. I use value 1 for a flickering light.

And press k to get the light color dialog.

vcxzet

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Re: Flash
« Reply #2 on: July 16, 2006, 07:35:56 pm »
Quote from: "Thorn"
its for my disco room!

 :D  :D  :D

Thorn

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Flash
« Reply #3 on: July 16, 2006, 08:29:52 pm »
Thank you!

its just for some disco lights on my map. Sorry Cataclaw but i ripped ur music loop out of spambox

EDIT: ya it made all the textures textureless. Only shaders still apear and its no flickering. i use radient 1.4.  Im gonna experiment a bit and see if i can get it working.

Thorn

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Flash
« Reply #4 on: July 17, 2006, 08:22:27 pm »
GRR , I WANT SOME DAMM COOL LIGHTS!!!!!!

does something have to be enabled to have _style on?

Every face that the light touches becomes textureless. should i try with 1.5 now? im using 1.4 currently.

Thorn

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Flash
« Reply #5 on: July 19, 2006, 12:00:04 am »
PLEASE HELP ME!!!!!!!! IF U WANT A DISCO ROOM

Revenant

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Flash
« Reply #6 on: July 19, 2006, 04:40:59 am »
Stop the spam!

zeta

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Flash
« Reply #7 on: July 19, 2006, 04:46:39 am »
lol just use a custom shader, and u can make lights flicker, and change the color of them

ill find a tut and give u the link


EDIT

http://www.richdiesal.map-craft.com/darthg/Shaders_365/lesson2/sh365lsn2.htm


now i got to go take a crap LOL
img]http://img50.imageshack.us/img50/6568/mysig0va.jpg[/img]

PIE

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Flash
« Reply #8 on: July 19, 2006, 07:01:41 am »
Quote from: "zeta"

now i got to go take a crap LOL

.....
Thanks for saving the disco room though.... thorn had better finish this map.. and make it awesome!.. if a disco room map.. could be anything but, that is..

Glunnator

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Flash
« Reply #9 on: July 22, 2006, 05:19:54 pm »
This is getting interesting.... Disco room! yay!
Don't give up thorn!

Quote from: (Cebt)Glunnator
HAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

Thorn

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Flash
« Reply #10 on: July 22, 2006, 07:42:41 pm »
oh havent been working on that ,need to remake it wiht clipper . I USED HOLLOW AND SUBTRACT ON THE LAYOUT IM SORRY IM SORRY DONT PUNISH ME PLEASE! erf filesize is a problem though . Damm PK3 file ended up being 750mb

DIGI_Byte

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Flash
« Reply #11 on: July 27, 2006, 04:54:36 am »
Quote from: "Thorn"
oh havent been working on that ,need to remake it wiht clipper . I USED HOLLOW AND SUBTRACT ON THE LAYOUT IM SORRY IM SORRY DONT PUNISH ME PLEASE! erf filesize is a problem though . Damm PK3 file ended up being 750mb

you could e-mail it to me i can share it i have 1 GB free
digimbyte@gmail.com

Thorn

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Flash
« Reply #12 on: July 28, 2006, 12:19:14 am »
its not "Where to host it" is the fact of : Who wants to download a 1gb map just for a dance floor?i wanted to put a 30mb file in but GTK only supports Wavs which meant Wav size :730mb

PIE

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Flash
« Reply #13 on: July 28, 2006, 02:20:03 am »
Would be neat if you could compose some music made entirely of taunts... drive everyone crazy :D!!

Thorn

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Flash
« Reply #14 on: July 28, 2006, 11:03:42 pm »
you probably could  :)

<..?>

i cant really be bothered to make a shader . and your tutorial sais how to make shader lights but not how to make flashing shader lights. Anyway im not really working on that the now.  :D  :D  :)  :)  :(  :(  :o  :o  :eek:  :eek:  :-?  :-?  8)  8)  :x  :x  :P  :P  :oops:  :oops:  :cry:  :cry:  :evil:  :evil:  :roll:  :roll:  :wink:  :wink:  :O  :O  D:  D:

i think im gonna install quake 1 and do some mapping for that!

Thorn

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Flash
« Reply #15 on: July 30, 2006, 05:35:16 pm »
PIE thats a great idea. who wants to be in the Taunt band??

AzraelUK

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Flash
« Reply #16 on: August 01, 2006, 08:42:50 am »
Quote from: "gareth"
select light, open entity dialog (press n), then the key is _style and the value is an integer, i dont know which values do what, just expereiment a bit. I use value 1 for a flickering light.

And press k to get the light color dialog.



I think I read somewhere that 13 went between colours. But I might be wrong.
quote="Aziere"]Azrael is the only one who ain't an idiot it seems. [/quote]

Teiman

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Flash
« Reply #17 on: August 01, 2006, 04:09:30 pm »
Quote from: "Thorn"

i think im gonna install quake 1 and do some mapping for that!

Yea, with a .LIT file for a disco room!