I'm suggesting making the amount of friendly fire taken be variable depending on the weapon and the armour in use. The way I see it the human gear was all developed from years of human warfare, so it stands to reason that it's more effective at stopping energy blasts than giant claws and teeth.
eg light armour can stop the rifle rounds, and absorb most of the las gun damage and say 50% of shotty damage, but does little against bigger guns. Then the BSuit would block most things but still take some damage from chain, MD and pulse, and lots from flamer and lucy.
So the end result would be less of the accidentally killing each other, but spamming big weapons still kills everyone.
No idea what that would mean for changing alien FF or building FF.