Author Topic: A valuable 1.2 building suggestion.  (Read 2693 times)

Caffeine

  • Posts: 60
  • Turrets: +5/-5
A valuable 1.2 building suggestion.
« on: January 21, 2010, 09:04:30 pm »
I've been thinking. There should be a better system than the allow/denybuild system that is currently in place. Sure denybuild is a great way to quickly get rid of a problematic builder. However, denybuild doesn't stick, and you have to call a new vote every game.

I propose a sticky, server-based system to reward dedicated, knowledgeable builders who build well planned bases that are successful.

Team based voting should be used to give +points and -points.

My idea: Voting should only be allowed during the end of the match, either a button on the endgame screen or a vote after x number of seconds.

After a certain number of points (really high) you're automatically designated at the beginning of each match. Enough -points and you'll be denybuild from the start.

If you get the set number of -points they will slowly head back towards 0 over the next few days/matches and is based on how often you play.

Only persons who have built a significant amount during the match should be voted on, and in the case of multiple builders they will be voted on as a team. If you are get a denybuild by vote (not admin action) you automatically get -points.

Kiwi

  • Posts: 859
  • Turrets: +29/-9
Re: A valuable 1.2 building suggestion.
« Reply #1 on: January 21, 2010, 10:33:17 pm »
Hmm its a good idea, but I'd rather leave it up to only the admins.  Allow them to +/- a point with their commands (or just make a permanent denybuild flag.  There is already an auto designate flag).  When you leave it up to the players they make stupid decisions and just smash f1 because they can.

Regards,
Kiwi

Caffeine

  • Posts: 60
  • Turrets: +5/-5
Re: A valuable 1.2 building suggestion.
« Reply #2 on: January 21, 2010, 10:47:46 pm »
Yeah... I suppose. Can't always trust the masses. I wish there was a newb/training server that you had to go pass a few simple tests on before you could play on the official servers, and would teach you the logic of building and basic play tactics. Does anyone know if that could be set up? Or at least have a newbie server be available?

I could try to run one from my old compaq "server" but I'd need help with the admin commands and and setup stuff.

Kiwi

  • Posts: 859
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Re: A valuable 1.2 building suggestion.
« Reply #3 on: January 21, 2010, 10:50:03 pm »
An amazing euro newbie server: http://tremulous.net/forum/index.php?topic=9678.0 forum here.

I learned a lot from them.

Warm Regards,
Kiwi

Caffeine

  • Posts: 60
  • Turrets: +5/-5
Re: A valuable 1.2 building suggestion.
« Reply #4 on: January 21, 2010, 11:14:12 pm »
Yeah, I got on wrath's and they instantly promoted me. I don't remember what they called it but basically they flagged me as a skilled player. I liked that system because I still taught me some things, and I was able to help out some of the new players. I got on IRC but everyone seemed to be AFK. I'll get in touch with them somehow and see if it's possible for me to set one up for 1.2

Kiwi

  • Posts: 859
  • Turrets: +29/-9
Re: A valuable 1.2 building suggestion.
« Reply #5 on: January 21, 2010, 11:49:27 pm »
They are planning to migrate to 1.2 after it is released.

And they striped you, which limits your damage to buildings to 30% and forces you to only play with low level aliens, and low level weapons.  This allows newbies to stand a chance and hopefully learn something ;)

Warm Regards,
Kiwi