Tremulous Forum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Come Chat with us live! Learn how
HERE!
Home
Help
Search
Login
Register
Tremulous Forum
»
Media
»
Mapping Center
»
Trigger_hurt
Print
Pages: [
1
]
Go Down
Author
Topic: Trigger_hurt (Read 2669 times)
commander scrooge
Posts: 187
Turrets: +1/-9
Trigger_hurt
«
on:
January 29, 2010, 02:33:47 am »
hey I'm currently building a map and was wondering if there was a way to make trigger_hurt only hurt humans and not aliens is this possible?
Logged
Pathbot every thing you need
here
CATAHA
Posts: 539
Turrets: +8/-18
Re: Trigger_hurt
«
Reply #1 on:
January 30, 2010, 01:37:15 am »
You can try use trigger_class attached to trigger_hurt for such effect. But trigger_class Quote:"NOT THROUGHLY TESTED", and Im not sure it working correctly. Try this way and say if it helped u... =)
Logged
Russian q3/trem mapping site:
http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=
Ice Trap (InstaGib)
Other maps:
A.T.D*S Remake
Noyesdude
Posts: 44
Turrets: +2/-1
Re: Trigger_hurt
«
Reply #2 on:
January 30, 2010, 06:37:45 am »
No if you were gonna do something like that you'd prob want to use trigger_equipment. because trigger_class is only for aliens, trigger_equipment is only for humans.
Logged
Co-creater of the Pbot installation guide(
http://xserverx.com/forum/viewtopic.php?f=44&t=2352
) on XserverX, and Tremulous player. and btw its No-yes-dude
CATAHA
Posts: 539
Turrets: +8/-18
Re: Trigger_hurt
«
Reply #3 on:
January 30, 2010, 12:04:12 pm »
Ah, yes... Missed that he wanna kill humans, not aliens! =D
Logged
Russian q3/trem mapping site:
http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=
Ice Trap (InstaGib)
Other maps:
A.T.D*S Remake
Print
Pages: [
1
]
Go Up
Tremulous Forum
»
Media
»
Mapping Center
»
Trigger_hurt