Author Topic: It's been a while...  (Read 7846 times)

Ogun

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It's been a while...
« on: February 15, 2002, 01:38:00 pm »
...since the page got updated. Maybe it's time to show some PPMs from the game. Haven't seen any so far....

Stannum

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It's been a while...
« Reply #1 on: February 15, 2002, 03:17:00 pm »
Browse back through the forums. The was a Human model posted some time ago.
Blue © 2004 Natural Selection.

Ogun

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It's been a while...
« Reply #2 on: February 15, 2002, 04:27:00 pm »
Yeah I did before but it had no skin :sad:

Ogun

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It's been a while...
« Reply #3 on: February 15, 2002, 04:28:00 pm »
Are there any alien models ingame yet?

Veda

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It's been a while...
« Reply #4 on: February 16, 2002, 05:23:00 am »
Not yet , have a few in the works though. Both Timbo and I have been busy in RL lately though. I moved recently and honestly am still getting settled. I'll be back on track soon though.

Actually Timbo has been doing coding the last 2 weeks, not as much as he would probably want though :wink:

Stannum

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It's been a while...
« Reply #5 on: February 16, 2002, 11:56:00 am »
Veda, check pm....

Pm on this forum is AE%)&(!"$#)&)!
Blue © 2004 Natural Selection.

Timbo

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It's been a while...
« Reply #6 on: February 16, 2002, 06:35:00 pm »
Quote

On 2002-02-16 03:56, Satannum wrote:
Pm on this forum is AE%)&(!"$#)&)!


Yeah, they're not great. When phpBB 2.0, which seems much better in many respects, goes stable we'll probably switch to it. You can check it out here.

M123

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It's been a while...
« Reply #7 on: February 16, 2002, 09:32:00 pm »
A forum in which to discuss the forum. Funny in a way.

Sphere

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It's been a while...
« Reply #8 on: March 18, 2002, 10:43:00 pm »
hmmm....been REALLY long since last update and everything seems dead. Sounds baaad... :sad:

Timbo

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It's been a while...
« Reply #9 on: March 18, 2002, 11:17:00 pm »
Working on it... I literally just got done with a coursework nightmare. I haven't spent a single waking hour doing anything other than University related work for two weeks - and that isn't exagerrating at all. I need a rest.

Ogun

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It's been a while...
« Reply #10 on: March 21, 2002, 08:42:00 pm »
Just a damn sign... I take a look at the page and I see there were 6 updates in the month of January, and after that not a single one. Is this mod dead???? Or is progress just REEEALLY slow??

M123

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It's been a while...
« Reply #11 on: March 21, 2002, 09:20:00 pm »
Just browse source at http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/tremulous/tremulous/src/game/. You can easily see what's all in the game and when last updated.

[edit] B.t.w any prices for any bugs discovered :smile: ?

__________________________________
All surrender to the evil that is .NET.

[ This Message was edited by: M123 on 2002-03-21 14:34 ]

Timbo

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It's been a while...
« Reply #12 on: March 22, 2002, 03:57:00 am »
Quote

On 2002-03-21 13:20, M123 wrote:

[edit] B.t.w any prices for any bugs discovered :smile: ?


How about my undying love and affection?

Quote

__________________________________
All surrender to the evil that is .NET.


You know actually if microsoft manage not to obfusticate the api and don't monopolise the technology (yeah yeah long shot I know), .NET could be really good. Assuming they continue to be as forthcoming wrt to the infrastructure as they are being now it is possible that we could see truly platform independant applications coming out of microsoft - in a much neater and more integrated fashion than java ever managed. This is still a bit of a pipedream at the moment, but possible none the less. I should also point out that I'm not a microsoft protagonist at all (as people that know me will tell you).

DarkStorm

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It's been a while...
« Reply #13 on: March 22, 2002, 07:37:00 pm »
So how much would you say you've progressed in terms of media and coding since "The big change?"

From a completely serious outside view point, everything looked great when Veda came on (obligitory bitches aside) but I can't see evidence of much changed since then.
 have seen the light...
...and it burns.

Timbo

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It's been a while...
« Reply #14 on: March 22, 2002, 10:17:00 pm »
According to diff in the past six months (i.e. back to mid september) I have made in the region of 14000 line edits (adds/removes/changes) and probably around about 500 cvs commits (but that is based purely on memory).

In the current media patch level (which was started on the 25th November) there have been 393 new or altered texture files (i.e. jpg or tga) and 38 new or altered md3 files. Additionally Dolby has produced around 50 wav files. I would provide data back to September as with the code but I don't keep media backups that far back. So 4 months of media data will have to suffice. Does that help?

DarkStorm

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It's been a while...
« Reply #15 on: March 25, 2002, 07:57:00 pm »
Sure does...  Thanks.
 have seen the light...
...and it burns.

dolby

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It's been a while...
« Reply #16 on: March 27, 2002, 12:58:00 am »
Yeah but I stole those 50 from Doom!!  Just like in Gloom 1.3!

-Dolby
olby
Sound Engineer