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Is the Trem Clan scene still active

Started by Janook, April 27, 2010, 04:12:43 PM

Janook

Hey everyone, it's me. ( !s founder, >< member )
Thinking about getting back into this game. Will probably wait for 1.2 though.

Gimme an update on the zeitgeist, how's this game doing?  Still active?


your face

Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

Colynn'

There are teams, but no more scene.
In Europe, it's totally inactive. Old good teams are now dead, it has been months I don't have heard of a recent CW and fresh blood is rare.
In US, I don't really know. Perhaps it's a bit more active than in Europe.
Currently working on: REAL LIFE STUDIES BULLSHIT

Myth

#3
Yes!  We are at a point where we are reaching an average of 30 players online, as opposed to the earlier average of 20!

Ryanw4390

Hey Janook, great to see you!

There are still clans around here in North America. I only get on a few times a week but all three of my clans, Xenocide, CTU, and SoH, remain somewhat active.
Quote from: Fluxflashor on January 01, 2007, 01:14:38 AM
Clan {Jo|So} were clan {No|Shows} at todays war between them..

The Magma Warriors are pissed off you wasted our time, and I have decided I will DOS attack your server, I have a program for that. Unless you want to get your asses on, and do a 3 on 3 or 4 on 4.

OhaiReapd

Yes, and no. I think the clan scene is thriving, but it's hard to find a DECENT clan that decent players can join, I'm not talking about l337 players, who can get into >< and Seamen, I mean people who are above joining Kitty (No offense), or another "noob" clan.

StevenM

why doesnt everyone cut the shit, tremulous is as dead as it ever will be.


_Equilibrium_

Quote from: StevenM on April 30, 2010, 08:50:37 PM
why doesnt everyone cut the shit, tremulous is as dead as it ever will be.
That means it can only go up from here. >.>

mooseberry

You gotta hit bottom kid. You gotta hit bottom or you'll never reach the top.

There is a large lack of players, I'm still hoping one day, perhaps on 12/12/2012 with the release of 1.2 the population will surge up. (If only for a few hours, before the mayans kill us all.)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

BriareoS

As europen ex-player i'm sorry to say this but the competitive side of this game is gone.
Many clans has resisted 'till the end, but now is completly ended.
And i think that the gpp release was the final blow. Many has waited for a new release  ( ok, it was a "beta" but you can get the idea ) and when they looked at it so many was disappointed, and since it has no real new features for attracting new players or get into the news, the older players quitted and the new are not coming.
I just hope that the idea behind tremulous can reborn under some new/tweaked engine/graphics so that it can be attractive again.
It had so many good ideas that is so bad that it's over.
I really hope that in america things are different.

_Equilibrium_

Graphics are being worked on. The GPP is a "gameplay preview". You can't be disappointed that there was no new graphics when there wasn't supposed to be any in GPP anyway. Personally, I think the gameplay in 1.2 GPP is vastly superior to 1.1.

However, there is no doubt that the clan scene is pretty dead right now.

Cadynum

Quote from: BriareoS on May 13, 2010, 02:15:44 PM
As europen ex-player i'm sorry to say this but the competitive side of this game is gone.
Many clans has resisted 'till the end, but now is completly ended.
And i think that the gpp release was the final blow. Many has waited for a new release  ( ok, it was a "beta" but you can get the idea ) and when they looked at it so many was disappointed, and since it has no real new features for attracting new players or get into the news, the older players quitted and the new are not coming.
I just hope that the idea behind tremulous can reborn under some new/tweaked engine/graphics so that it can be attractive again.
It had so many good ideas that is so bad that it's over.
I really hope that in america things are different.

Yeah, it's a sad and unfortunately true realization.
The clan scene in tremulous was never big but it was something.
I would agree with GPP being the final blow. Post-gpp there were absolutely no decent 1.1 server with players left, unless you enjoy playing rotcannon with unlimited buildpoints.

GPP is from the few clangames I've played rather decent in clanwars, and it's much harder to camp ̣- you should give it a try.
I would actually say I currently enjoy GPP clanwars more than 1.1.

Very few clans made the migration to GPP though, and I can partly understand it. Even if the balance does reduce camping there's something just feeling wrong with the movement and hit detection. I can't serialize my thoughts to words, but something in the physics engine changed and I still think unlagged, while admittedly more fair, does a lot of funky things with the hit detection.

Now my mind wondered off again and i forgot to stop typing :)


BriareoS

Quote from: _Equilibrium_ on May 13, 2010, 11:29:23 PM
[...] You can't be disappointed that there was no new graphics when there wasn't supposed to be any in GPP [...]
Oh, that wasn't exactly what i was meaning, i'm not that concerned in graphics. I played until a clan scene existed, , but i think that is one of the strong reason why where is no new fresh blood in the game.
Quote from: Cadynum on May 14, 2010, 03:12:37 AM
[..]I would agree with GPP being the final blow. Post-gpp there were absolutely no decent 1.1 server with players left, unless you enjoy playing rotcannon with unlimited buildpoints.
And the few players left split uf between the 2 (incompatible) releses, so it seems even more deserted.
Quote from: Cadynum on May 14, 2010, 03:12:37 AM
GPP is from the few clangames I've played rather decent in clanwars, and it's much harder to camp ̣- you should give it a try.
I would actually say I currently enjoy GPP clanwars more than 1.1.

Very few clans made the migration to GPP though, and I can partly understand it. Even if the balance does reduce camping there's something just feeling wrong with the movement and hit detection. I can't serialize my thoughts to words, but something in the physics engine changed and I still think unlagged, while admittedly more fair, does a lot of funky things with the hit detection.
Absolutely true, i think that was what discuraged old players, for some strage reason everything seems a bit less "agile", and the sensation was amplified since the look was exactly the same but the feel was so mutch different. So in the first moment there is no way you can like it.
I'm sure that if you continue playing it can be and intresting gameplay, but so few has gone that far.
Quote from: Cadynum on May 14, 2010, 03:12:37 AM
Now my mind wondered off again and i forgot to stop typing :)
:D

Meisseli

Quote from: BriareoS on May 14, 2010, 09:20:14 AM
Absolutely true, i think that was what discuraged old players, for some strage reason everything seems a bit less "agile", and the sensation was amplified since the look was exactly the same but the feel was so mutch different. So in the first moment there is no way you can like it.
I'm sure that if you continue playing it can be and intresting gameplay, but so few has gone that far.
This was what made me not play GPP 1.2 too. However the agility and sprint problems have been fixed a long time ago and you can go as fast as you could in 1.1 with a goon or a marauder.

GPP scrims are awesome and better than 1.1, you should give them a try. GPP has seen good changes and it's enjoyable in public games too. You should give it a new try: play it for a week or so to get the hang of it.

And, finally, ddos is active and we're happy to scrim anyone interested. Just ask in ##ddos @ freenode.

KamikOzzy

Quote from: mooseberry on May 01, 2010, 11:50:00 AM
on 12/12/2012 ... before the mayans kill us all

Haha, this is totally how I'll be explaining 2012 from now on.
|AoD|Ozzyshka at your service.
Still using Windows XP and still playing 1.1
click this: http://cornersrocks.shop-pro.jp/?pid=16232798