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"nodraw" has never been so... visible
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Topic: "nodraw" has never been so... visible (Read 3190 times)
MrFish
Posts: 201
Turrets: +16/-500
"nodraw" has never been so... visible
«
on:
May 20, 2010, 04:44:20 am »
All of my common textures are showing up in netradiant fine but when I compile and test it I get the 'notexture' texture. Even on textures as rootamentary as caulk. How do I fix this?
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nubcake
Posts: 529
Turrets: +49/-85
Re: "nodraw" has never been so... visible
«
Reply #1 on:
May 20, 2010, 09:04:01 am »
Have u made radiant point to your tremulous folder in preferences?
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UniqPhoeniX
Spam Killer
Posts: 1376
Turrets: +66/-32
Re: "nodraw" has never been so... visible
«
Reply #2 on:
May 20, 2010, 12:24:57 pm »
I'd guess Tremulous can't find those shaders... Where did u place data-radiant-1.1.0.pk3?
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Ingar's NetRadiant
MrFish
Posts: 201
Turrets: +16/-500
Re: "nodraw" has never been so... visible
«
Reply #3 on:
May 20, 2010, 12:59:40 pm »
I don't know where I place the data but if you tell me where it needs to go I can get it there. Currently I have 3 location for my files and I don't know where they are supposed to go-
/usr/local/games/netradiant/trem.game/
/usr/share/tremulous/
/home/micah/.tremulous/
They all have a copy of base.
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UniqPhoeniX
Spam Killer
Posts: 1376
Turrets: +66/-32
Re: "nodraw" has never been so... visible
«
Reply #4 on:
May 20, 2010, 03:01:09 pm »
In Tremulous use /fs_basepath, and put the .pk3 inside the base folder at that location. Or, as the installation instructions say, next to data-1.1.0.pk3.
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Ingar's NetRadiant
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"nodraw" has never been so... visible