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Too many entities in a map?

Started by MrFish, June 04, 2010, 02:41:24 AM

MrFish

I've got a very timple train I'm trying to make and it won't work. I know how to make a train, I've already made one on a test map but I think a problem may be I ran out of entities? Is this possible? I've got so many on my map I wouldn't be suprised.

func_train (no name)
-targets p1

path_corner (p1)
-targets p2

path_corner (p2)
-targets p3

path_corner (p3)
-targets p1

Unless there is something wrong with this setup. The train brush doesn't even appear!

Knowitall66

#1
Does the train have an Origin Brush?

Also too many Entities? I doubt it.
How many you got? (Press 'M') 'Hard Landing' contains 864.

MrFish

Oh, only 310. And I don't have an origin brush but I've made a train on my test map work without it. My train targets the first path corner anyway.

UniqPhoeniX

If the train brush doesn't appear, it may just be in the wrong place because Trem might not know where the center of the train is :P. You should use an origin brush to indicate the center/origin of the train so it can be matched up with the first path_corner. IIRC the max amount of map entities is about 958 (1022 (max entities) - 64 (slots reserved for players)). That includes buildings, but entity lights are not counted, possibly some others.

MrFish

Ok, the origin brush fixed it. Which I know that was in the directions to build a train and all but I swear I have a working train with no origin brush (in another map)! Thanks though :D