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Weapon models for Aliens
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Topic: Weapon models for Aliens (Read 3263 times)
kramed
Posts: 25
Turrets: +1/-0
Weapon models for Aliens
«
on:
July 22, 2006, 06:55:50 pm »
I think Aliens need some kind of visible model. Nothing large or obtrusive, a simple claw type swing is all. I believe this would help between the transition between human and aliens.
Also, which I feel is even more important, markings on walls when hit by aliens. You hear the swing sound but it would be nice to see a puff of smoke particles come off walls when you hit them. Seems very miniscule but this would be helpful for me to get a better feel of the different classes and where their swing hits exactly.
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vcxzet
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Weapon models for Aliens
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Reply #1 on:
July 22, 2006, 07:57:34 pm »
dretch teeth
marauder leg... wth
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kramed
Posts: 25
Turrets: +1/-0
Weapon models for Aliens
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Reply #2 on:
July 22, 2006, 09:29:19 pm »
I forgot to add. Dretch and Granger would not need anything but everything else, all Im asking for is a swinging leg or claw.
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Checkpoint
Posts: 65
Turrets: +0/-0
Weapon models for Aliens
«
Reply #3 on:
July 22, 2006, 09:36:52 pm »
Would that do more damage?
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SLAVE|Mietz
Posts: 672
Turrets: +2/-0
Weapon models for Aliens
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Reply #4 on:
July 22, 2006, 10:07:43 pm »
blah blah, use search function, blah blah, allready suggested and done, will be implemented in next version, blah blah
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ietz
http://tuned.de.tp
Henners
Posts: 383
Turrets: +10/-5
Weapon models for Aliens
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Reply #5 on:
July 23, 2006, 05:36:24 pm »
what mietz said
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