Tried to test, what happens when you use "build final settings." Compiling the map, in other words.
Well. I got this response:
--- CreatePassages (47184) ---
0...1...2.************ ERROR ************
safe_malloc failed on allocation of 5912 bytes
End.
And here it is in whole glossary.
Open file C:/Program Files (x86)/Tremulous/base/maps/backup.map for write...success
map save timer: 2.17 second(s) elapsed
Setting up
Listening...
=== running build command ===
"C:/Program Files (x86)/Radiant/netradiant-392-win32/q3map2.exe" -v -connect 127.0.0.1:39000 -game tremulous -fs_basepath "C:/Program Files (x86)/Tremulous/" -fs_game base -meta -custinfoparms -samplesize 8 "C:/Program Files (x86)/Tremulous/base/maps/backup.map"
Connected.
2 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-svn392
NetRadiant - v1.5.0n-svn392 Jul 26 2009 18:29:22
Your map saw the pretty lights from q3map2's BFG
--- InitPaths ---
VFS Init: C:/Program Files (x86)/Tremulous//base/
VFS Init: C:/Program Files (x86)/Tremulous//base/
--- BSP ---
Creating meta surfaces from brush faces
Custom info parms enabled
Lightmap sample size set to 8x8 units
entering scripts/custinfoparms.txt
entering scripts/shaderlist.txt
entering scripts/shaderlist.txt (2)
entering scripts/arachnid2.shader
entering scripts/atcs.shader
entering scripts/karith.shader
WARNING: Unknown surfaceparm: "solid"
WARNING: Unknown surfaceparm: "solid"
WARNING: Unknown surfaceparm: "solid"
entering scripts/nexus6.shader
entering scripts/niveus.shader
entering scripts/transit.shader
entering scripts/tremor.shader
entering scripts/uncreation.shader
Script file scripts/common.shader was not found
Script file scripts/common+.shader was not found
entering scripts/common-trem.shader
entering scripts/titan.shader
entering scripts/displays.shader
entering scripts/misc.shader
entering scripts/plant_life.shader
entering scripts/water.shader
445 shaderInfo
--- LoadMapFile ---
Loading C:/Program Files (x86)/Tremulous/base/maps/backup.map
entering C:/Program Files (x86)/Tremulous/base/maps/backup.map
Entity 0 (worldspawn) has lightmap scale of 3.0000
WARNING: Over 90 percent structural map detected. Compile time may be adversely affected.
2818 total world brushes
36 detail brushes
662 patches
3452 boxbevels
4823 edgebevels
29 entities
17844 planes
0 areaportals
Size: -2176, -5888, -320 to 1536, 6400, 1280
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -2176.000000 -5888.000000 -320.000000 } { 1536.000000 6400.000000 1280.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
662 patches
177 patch LOD groups
--- FaceBSP ---
18946 faces
12044 leafs
--- MakeTreePortals ---
1336 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
2782 structural brushes
4468 cluster references
--- FloodEntities ---
7209 flooded leafs
--- FillOutside ---
4408 solid leafs
427 leafs filled
7209 inside leafs
--- CullSides ---
7219 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
11219 faces
11285 leafs
--- MakeTreePortals ---
2084 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
2782 structural brushes
7708 cluster references
--- NumberClusters ---
6325 visclusters
23592 visportals
23413 solidfaces
--- WritePortalFile ---
writing C:/Program Files (x86)/Tremulous/base/maps/backup.prt
--- FloodAreas ---
2 areas
--- AddTriangleModels ---
World Entity has lightmap scale of 3.0000
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
36 detail brushes
1821 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
10032 axial edge lines
8075 non-axial edge lines
0 degenerate edges
4414 verts added for T-junctions
49029 total verts
10371 naturally ordered
726 rotated orders
120 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
11217 total meta surfaces
11084 stripped surfaces
133 fanned surfaces
0 patch meta surfaces
49154 meta verts
26857 meta triangles
--- TidyEntitySurfaces ---
11217 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- MergeMetaTriangles ---
0...1...2...3...4...5...6...7...8...9...10... (2)
7995 surfaces merged
89105 vertexes merged
--- FilterDrawsurfsIntoTree ---
55898 references
8657 (8657) emitted drawsurfs
11084 stripped face surfaces
133 fanned face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
0 SURFACE_FACE surfaces
662 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
7995 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
55779 redundant indexes supressed, saving 217 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
11247 total meta surfaces
11114 stripped surfaces
133 fanned surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
17848 BSP planes
--- WriteSurfaceExtraFile ---
Writing C:/Program Files (x86)/Tremulous/base/maps/backup.srf
Writing C:/Program Files (x86)/Tremulous/base/maps/backup.bsp
Wrote 5.1 MB (5310064 bytes)
25 seconds elapsed
Disconnecting
Connection closed.
Setting up
Listening...
=== running build command ===
"C:/Program Files (x86)/Radiant/netradiant-392-win32/q3map2.exe" -v -connect 127.0.0.1:39000 -game tremulous -fs_basepath "C:/Program Files (x86)/Tremulous/" -fs_game base -vis -saveprt "C:/Program Files (x86)/Tremulous/base/maps/backup.map"
Connected.
2 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-svn392
NetRadiant - v1.5.0n-svn392 Jul 26 2009 18:29:22
Your map saw the pretty lights from q3map2's BFG
--- InitPaths ---
VFS Init: C:/Program Files (x86)/Tremulous//base/
VFS Init: C:/Program Files (x86)/Tremulous//base/
--- Vis ---
saveprt = true
Loading C:/Program Files (x86)/Tremulous/base/maps/backup.bsp
Loading C:/Program Files (x86)/Tremulous/base/maps/backup.prt
6325 portalclusters
23592 numportals
23413 numfaces
47184 active portals
0 hint portals
visdatasize:5009408
--- BasePortalVis (47184) ---
0...1...2...3...4...5...6...7...8...9... (175)
14 average number of passages per leaf
1888 MB required passage memory
--- CreatePassages (47184) ---
0...1...2.************ ERROR ************
safe_malloc failed on allocation of 5912 bytes
So, where I fail now? It's not the lights, I had them removed before compile.