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[SOLVED] Shaders flat-out stopped working.

Started by MrFish, July 01, 2010, 09:15:53 PM

MrFish

For no reason that I can see the shader files just out of the blue stopped working. Shader file has the same name as the map, is in the default_shader / shader file list, and is connected to netradiant correctly. However, I just got on netradiant and it's just not working. Never had this problem before, what could cause this? No errors in the terminal either.


Edit:

Silly little mistake and a quick fix. Don't make the shader name the same as the texture name :)

your face

nice sig, but I believe you forgot a space in my name. >:(

IT IS THINGS LIKE THIS THAT MAKE ME WONDER WHY I STILL VISIT THESE FORUMS.
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

God, maker of the world

Quote from: your faceIT IS THINGS LIKE THIS THAT MAKE ME WONDER WHY I STILL VISIT THESE FORUMS.

If you know a better Tremulous forum, name it please. No, seriously. I want to check it out :)

MrFish

What relevance is this to the topic? PM me next time.

mooseberry

Quote from: MrFish on July 02, 2010, 07:13:50 AM
What relevance is this to the topic? PM me next time.


I guess instead he should say congratulations on solving your problem? Not much else for him to add.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

I had important things that I needed to show the internets.  No, it wouldn't do for a mere pm.
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!