Author Topic: Trigger Hurt Is Always On  (Read 2396 times)

MrFish

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Trigger Hurt Is Always On
« on: July 02, 2010, 10:36:06 pm »
I've got a trigger_hurt brush that has the spawnflag "start_off". But it will always stay on even when it's targeted. What is causing this and is there any tricks I could use to get around it?

Knowitall66

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Re: Trigger Hurt Is Always On
« Reply #1 on: July 03, 2010, 12:33:33 am »
IIRC the code for it is bugged. For a 'trigger_hurt' brush that can be turned on/off I believe you'll need to use the AMP (Advanced Map Patch by Troy). Else use a come up with an alternative method such as moving floor, which has the 'trigger_hurt' brush within it.

God, maker of the world

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Re: Trigger Hurt Is Always On
« Reply #2 on: July 03, 2010, 07:28:39 am »
Quote from: Knowitall66
alternative method such as moving floor, which has the 'trigger_hurt' brush within it.

Something like that works? Niceee. So, you could also make a movable (like a door) bring a NoBuildZone or a Ladder? :)

UniqPhoeniX

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Re: Trigger Hurt Is Always On
« Reply #3 on: July 03, 2010, 09:02:11 am »
He means the trigger_hurt is stationary and the floor moves a tiny bit to cover/expose it.