Author Topic: SEGFAULT - Custom 1.2 client  (Read 79234 times)

Si-wins

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Re: SEGFAULT - Custom 1.2 client
« Reply #60 on: January 16, 2011, 03:21:26 am »
Hey!  I've compiled SEGFAULT for mac.  You can find the download link here: http://www.mediafire.com/?dvgj353u9v8ggk7 and also http://www.4shared.com/file/4ctBfXhm/Tremulous_Segfaultapp.html.  I know that the name is all messed up and I messed up the icon on the image of Tremulous, but I can fix that when I have time.  I compiled it for a friend who needed it for mac, and I figured that I should upload it here, since nobody seemed to have it yet.  It's zipped so you'll have to unzip it, then place the .app in your /Applications/ folder, next to your current executable.

Hope it helps,
Kiwi

I'm getting a "Couldn't load default.cfg" error once I finish unzipping/putting in app folder? Helps

baybal

  • Posts: 129
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Re: SEGFAULT - Custom 1.2 client
« Reply #61 on: February 02, 2011, 10:09:50 am »
It doesn't work with distcc, fix pls.

F50

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Re: SEGFAULT - Custom 1.2 client
« Reply #62 on: February 03, 2011, 12:25:06 am »
I'm getting a "Couldn't load default.cfg" error once I finish unzipping/putting in app folder? Helps

Get both data .pk3s. Don't people know this already? ... *sigh*
"Any sufficiently advanced stupidity is indistinguishable from malice." -- Grey's Law


CorSair

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Re: SEGFAULT - Custom 1.2 client
« Reply #63 on: February 04, 2011, 07:50:11 pm »
One little minor problem.
When you go to desktop (for example, some error or something), you keep either shooting or chomping. I almost accidently destroyed our armory, when I tried to get back to Trem.
Is there fix or something similar?

F50

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Re: SEGFAULT - Custom 1.2 client
« Reply #64 on: February 04, 2011, 08:24:19 pm »
Never had this. Is this a windows or linux bug? It would make sense, however, that a window wouldn't receive key-up events after loosing focus. Perhaps just don't press +attack while minimizing?
"Any sufficiently advanced stupidity is indistinguishable from malice." -- Grey's Law


Chomps123

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Re: SEGFAULT - Custom 1.2 client
« Reply #65 on: February 04, 2011, 09:14:53 pm »
This a great improvement.

Even now I use it.

Once again, great work. ;)
Don't just live life with work.
Find some time every day to have some fun. ;)

Meisseli

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Re: SEGFAULT - Custom 1.2 client
« Reply #66 on: February 05, 2011, 01:45:11 pm »
One little minor problem.
When you go to desktop (for example, some error or something), you keep either shooting or chomping. I almost accidently destroyed our armory, when I tried to get back to Trem.
Is there fix or something similar?
Happens all the time with the default client for me since I use windowed and alt-tab a lot. Just press both the left and right mouse button to fix it, however I guess this should be fixed anyways. It seems that when Tremulous is unfocused it still receives mouse and keyboard pressings.

F50

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Re: SEGFAULT - Custom 1.2 client
« Reply #67 on: February 05, 2011, 06:15:37 pm »
Another solution is to use a client that intercepts alt-tab, and to make the only way to minimize it to bind a key to toggle r_fullscreen, and then bring up the menu/console, and then minimize it using the window manager.
"Any sufficiently advanced stupidity is indistinguishable from malice." -- Grey's Law


ThisIsBS

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Re: SEGFAULT - Custom 1.2 client
« Reply #68 on: February 06, 2011, 01:31:26 am »
Is it ok if I change my client to this one? Or is it outdated?

Forks are for food :)

OhaiReapd

  • Guest
Re: SEGFAULT - Custom 1.2 client
« Reply #69 on: February 27, 2011, 04:01:22 am »
I'm getting a "Couldn't load default.cfg" error once I finish unzipping/putting in app folder? Helps

Get both data .pk3s. Don't people know this already? ... *sigh*

So, where do I get this? I go to US1 constantly and it hasn't required me to dl an update or anything.

CorSair

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Re: SEGFAULT - Custom 1.2 client
« Reply #70 on: February 27, 2011, 06:41:00 am »
Go to first page, or click this.

And like topic said, Custom client.

OhaiReapd

  • Guest
Re: SEGFAULT - Custom 1.2 client
« Reply #71 on: February 27, 2011, 09:41:49 pm »
Nvm, sorry. I just put it in the same application folder and it works.

Plasma

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Re: SEGFAULT - Custom 1.2 client
« Reply #72 on: February 28, 2011, 10:51:00 pm »
You should make it compatible with mods made for tremulous 1.1
If you did this i think it would probably be very beneficial to the community, keep all the players in one place, make a lot of people happy, and help make your client very popular.

OhaiReapd

  • Guest
Re: SEGFAULT - Custom 1.2 client
« Reply #73 on: February 28, 2011, 11:44:58 pm »
Huh? A Mod wouldn't allow for the creation of extra client cmds.

Teapot

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Re: SEGFAULT - Custom 1.2 client
« Reply #74 on: March 01, 2011, 01:25:54 am »
@Reapd: It would actually.
@Plasma: If you want something similar for 1.1, try tremfusion.net

OhaiReapd

  • Guest
Re: SEGFAULT - Custom 1.2 client
« Reply #75 on: March 01, 2011, 04:10:08 am »
How so? Well either way, its not like it separates the community

Plasma

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Re: SEGFAULT - Custom 1.2 client
« Reply #76 on: March 01, 2011, 11:40:01 pm »
Half the people would play 1.1 for the mods (KorX, Zombie mod, Funserver mod, etc.), and the other half of the people would play 1.2 for the newness of it and the graphics.

I have tremfusion.....

I'm just saying that if your client were to be made compatible with the mods from 1.1, then people could move their modded servers from 1.1 to 1.2 version with no trouble at all, therefore leaving no excuses to stay with 1.1, therefore focusing every single tremulous server into one area.
(I still play 1.1 for the mods, and I know that a lot of people play gpp)

OhaiReapd

  • Guest
Re: SEGFAULT - Custom 1.2 client
« Reply #77 on: March 02, 2011, 01:39:10 am »
I don't want mods. And Clients have nothing to do with server compatibility. 1.2 default client can handle mods.

Chomps123

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Re: SEGFAULT - Custom 1.2 client
« Reply #78 on: March 12, 2011, 11:13:15 pm »
but not korx.

i tried it and didnt work.
Don't just live life with work.
Find some time every day to have some fun. ;)

DraZiLoX

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Re: SEGFAULT - Custom 1.2 client
« Reply #79 on: March 13, 2011, 01:45:57 pm »
but not korx.

i tried it and didnt work.
Why would you want to use 1.2 client in 1.1?

Skywarp

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Re: SEGFAULT - Custom 1.2 client
« Reply #80 on: March 23, 2011, 01:34:00 am »
Mac! :human: Mac! :tyrant: Mac! :police:
Granger Danger!

DraZiLoX

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OhaiReapd

  • Guest
Re: SEGFAULT - Custom 1.2 client
« Reply #82 on: March 25, 2011, 12:43:55 am »
Mac! :human: Mac! :tyrant: Mac! :police:

Jesus christ. Wtf is wrong with you. You can search for it. That's what I did. And that probably should be added to the project page for Segfault, if it isn't there already.

Chomps123

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Re: SEGFAULT - Custom 1.2 client
« Reply #83 on: April 09, 2011, 02:41:48 pm »
but not korx.

i tried it and didnt work.
Why would you want to use 1.2 client in 1.1?
???
I don't get what you where trying to say there
 ???
Don't just live life with work.
Find some time every day to have some fun. ;)

GeneralScott

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Re: SEGFAULT - Custom 1.2 client
« Reply #84 on: April 10, 2011, 03:50:44 pm »
He's saying "There are better clients already made for 1.1 (Tremfusion), so why would you want to make an inferior 1.2 GPP client work?"

No offense to SEGFAULT... It's better than the default but isn't better than Tremfusion in any way...

ThisIsBS

  • Posts: 123
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Re: SEGFAULT - Custom 1.2 client
« Reply #85 on: May 19, 2011, 10:48:47 pm »
Is anyone still working on this?

freezway

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Re: SEGFAULT - Custom 1.2 client
« Reply #86 on: May 19, 2011, 11:24:14 pm »
as far as i can tell: nope.

tachyon

  • Posts: 15
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Re: SEGFAULT - Custom 1.2 client
« Reply #87 on: June 09, 2011, 11:44:26 pm »
Sorry, but I haven't had a lot of time to actively work on it, I will be starting to actively develop SEGFAULT when I have more time soon :)

ThisIsBS

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Re: SEGFAULT - Custom 1.2 client
« Reply #88 on: June 11, 2011, 09:42:16 pm »
Ok, thanks! :D

OhaiReapd

  • Guest
Re: SEGFAULT - Custom 1.2 client
« Reply #89 on: July 21, 2011, 07:51:26 pm »
Tachyon, I would like you to be able to set messagemode arguments (I think that's what they are called). Like being able to set messagemodes, so I could go into my cfg and type

Code: [Select]
bind u messagemode /a
bind i messagemode /m eh

That way I have an admin say command, along with a clan chat command.