I'll boot my opinion on this matter.
Firstly, there is always some people who like to make own mods. Wether it is just models, or something that affects gameplay. I too, would be eager to make own mod, but currently, my skills are insufficient to this (coding and modeling and such lot of work, that consumes time) and I got limited time to learn these. And plus, you need to balance sides, so someone/something is powerful in specified matter, but sucks in other part or two.
Secondly, I would like Tremulous to be like shaped diamond. No errors, no ugly scratches, and looks pretty. I can't, or someone else, to change devs minds, but we can express our opinion, and see what it brings.
But enough of that. That goes to offtopic, and boots the real meaning of this topic.
I think this GPP version is more to tactics than good 'ol 1.1. Alien buildings are bit more challenge, especially the hives when you try to corner shot them. And what i've noticed, as i'm usually bit loner type, or folks drop off from alien assault, I get my ass kicked, almost always. Even as humans got good amount of stamina, reflexive dodges aint much help of dude who learned to control goon properly, and learned few tricks to kill evasive humans.
1.: Me thinks that lucifer was bit overpowered on 1.1. In GPP, the legendary luci jump is almost useless now.... plus to add 3 second charge time (varies of user), that is very painful time to charge. Aliens can in second rip you, once you get them on your sight (or see in radar on next corner if you got that crappy luck.)
2.: Pulse was bit overpowered too. 75 shots (battpack, of course) on one clip is waaayyy too large. And besides, I don't think that 15 shots here or there don't give much pain...
3.: Too mobile? Lemme give bit thinking. We humans in real life got quite good reflexes, and when trained, you react before you can blink your eye. Maybe little bit exaggerated, but it is something like this. If we don't got reflexes, there would be more dead people on world. And if we think the Trem's humans would be soldiers trained to fend off and kill aliens, I think they should be trained to avoid fast alien attacks.
And besides, it gives nice and interesting one vs one fights.
4.: I don't want to change chaingun at the moment. If i would change, make chaingun more accurate on long range and bit smaller damage. And make other type of chaingun, named minigun. Shoots faster, sprays lot of bullets on medium range. And even more recoil. But, just my "brilliant" ideas again.
5.: Hmmmhmmm. I don't say nothing on this matter, I leave it as it is for now.
6.: Contrary on my opinion. I think weapon and alien models and sounds should be secondary, and improve the old one with new rules, abilities, tactics and differences. And if there would be Tremulous 2.0, i think that should give something new.
.:note:.
And I haven't seen three weeks of anything, or didn't even got time visit the forums.