Author Topic: Space like atmosphere  (Read 4101 times)

commander scrooge

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Space like atmosphere
« on: August 06, 2010, 02:56:21 am »
In the map there are two ships, there will be a skybox that looks space-ish, and I want it to be so you can be in space.  I want to replicate 0 gravity while still allowing the player to move.  I think that 'water' would accomplish this well, how ever, people tend to sufficate in water...  If I make the water in several layers so technically the human is never completely under 'water' will he still sufficate?  Also, is there any other way to accomplish 0 gravity while still allowing a player to move?
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condor

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Re: Space like atmosphere
« Reply #1 on: August 06, 2010, 03:22:13 am »
people tend to sufficate in water...  If I make the water in several layers so technically the human is never completely under 'water' will he still sufficate?  

and how is suffocation from water different from suffocation in space from lack of Oyxgen  ???
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nubcake

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Re: Space like atmosphere
« Reply #2 on: August 06, 2010, 03:31:06 am »
and how is suffocation from water different from suffocation in space from lack of Oyxgen  ???

Cos astronaughts dont forget to pack snorkels?


Draeke

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Re: Space like atmosphere
« Reply #3 on: August 06, 2010, 07:07:41 am »
@commander scrooge:
Layered water isn't such a good simulator of space because players will constantly sink when idle, get a distorted view, will constantly make enter/exit water sounds, and can drown as you've mentioned.

I did a quick test in rotcannon_b11's water and found these conditions for players to be drowned:
- Enter from above - players must have their viewpoint below the water surface.
- Enter from below - players must have the bottom of their bounding box enter the water volume.
- Enter from side - players must have their viewpoint inside the water volume.

Layered water works, but the results are kinda silly.

If you have to simulate space, I'd recommend using trigger_gravity (with gravity 0) which should let players control their motion in any direction besides vertically. You could then supplement vertical movement with ladders and sloped geometry (since aliens can't use ladders and only some can wallwalk).

commander scrooge

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Re: Space like atmosphere
« Reply #4 on: August 06, 2010, 06:57:54 pm »
Your a genius draeke!

Slight alterations to the map idea will be needed, the new picture I now see is using 0 gravity as you suggested, and for the geometry, water.  The water will allow the player to change course.  Will have to find a way to  blend in the 'water' with the space texturing.
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Re: Space like atmosphere
« Reply #5 on: August 08, 2010, 08:16:31 am »
You could then supplement vertical movement with ladders and sloped geometry (since aliens can't use ladders and only some can wallwalk).

Aliens can use "ladders". If they are made of water! :D:D:D