Author Topic: New gun for mod  (Read 8330 times)

Hydra

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New gun for mod
« on: July 25, 2006, 06:47:32 pm »
this is a possible new gun for a mod we are working on ( dont get your hopes up, it might not get finshed.:-? ) its called a support gun ( new name in the thinking ) the modle has 412 faces and in game would do more damage then the rilfe and have about 100 rounds with 2 reloads. it would cost about 150 - 200cr. the skin need some more work but u get the idea. feed back welcome.




more to come  :wink: .........
img]http://img386.imageshack.us/img386/735/mdcuserbartemplatecylh3.jpg[/img]

JohnBristow

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New gun for mod
« Reply #1 on: July 25, 2006, 06:55:56 pm »
AHHHH! It looks scary......I like scary.
t's time to rock some socks.
Proud Member of the }MG{!!!

SLAVE|Mietz

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    • http://blasted.tremulous.info
New gun for mod
« Reply #2 on: July 25, 2006, 06:59:21 pm »
i really like it

PIE

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    • http://www.mercenariesguild.net
New gun for mod
« Reply #3 on: July 25, 2006, 06:59:46 pm »
.. at first i didn't realize there were 2 of them.. then i realized there were 2 ammo things.. and 1 barrel was facing backwards.. that would have been fun :D
Looks good!
Though i'd think it would do less damage than a rifle.. it seems sort of flat.

AssciateLinuxProgr-[SOUP]

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New gun for mod
« Reply #4 on: July 25, 2006, 07:25:10 pm »
oh mys this Gun is graet!!  Sends to me I programmar and wil builds code and submat to ttimbo cause he is first linax progamrmmar on Tramulous.  I ams only assaciate linux programmar so I cannot programs myself =( =(

my emal is linuxasssaciateprogrammar@gamil.com

Plase send

gareth

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New gun for mod
« Reply #5 on: July 25, 2006, 07:31:29 pm »
It ok. A bit long and thin tho, and i dont know what the point of it is if it is just a slightly upgraded rifle, make a gun that isnt already in trem, like a rocket launcher, railgun, bio-rifle, ...

SLAVE|Mietz

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New gun for mod
« Reply #6 on: July 25, 2006, 07:49:34 pm »
Quote from: "gareth"
It ok. A bit long and thin tho, and i dont know what the point of it is if it is just a slightly upgraded rifle, make a gun that isnt already in trem, like a rocket launcher, railgun, bio-rifle, ...


A: no dont make rocketlauncher, railgun, bio-rifle

B: Its for a mod, so maybe there will not be a "normal" rifle.

Thorn

  • Guest
New gun for mod
« Reply #7 on: July 26, 2006, 01:05:12 am »
Me and Hydra are still Discussing this mod.
 he does the moddelign i do the coding.  And
 AssciateLinuxProgr-[SOUP] , Why do u want
 to bother Timbo with mods? by what ive seen
 he's aleady got enough todo without people
 buggging him with mods. If you with to help
us make this Ub3r ownage mod then plz
 add mic@tazmonet.fsnet.co.uk to your
 msn and we can discuss.

Beta testing the mod will be a thing. No
 YK beta testers please until YK grow up(
Maybe if you would stop insulting me
24/7 this would not have happened.)
how we are going to get a server for beta
 testing i have no clue. :( . Maybe Megabite
 can host a mod test server and a map test server?? :wink:  :wink:

Im pretty sure i rocket launcher would be
 a little out of place. A question i would like
to ask u lot is :Would u rather have more
nades or cut the nade explosion delay down a tad?


EDIT: IT HAS LESS FACES THAN THE ARMORY ROFLMAO

kozak6

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New gun for mod
« Reply #8 on: July 26, 2006, 02:56:09 am »
The thing about the current grenade is that even if you can hear it, it's damn hard to see, especially if it landed inside someone's corpse.

If you tone it down, I wouldn't complain.

Are you going to do anything for the aliens?

Thorn

  • Guest
New gun for mod
« Reply #9 on: July 26, 2006, 04:17:48 am »
Quote from: "kozak6"
The thing about the current grenade is that even if you can hear it, it's damn hard to see, especially if it landed inside someone's corpse.

If you tone it down, I wouldn't complain.

Are you going to do anything for the aliens?


Sure u dont need glasses?

Basilisco

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    • http://wilhelmrahn.googlepages.com/
New gun for mod
« Reply #10 on: July 26, 2006, 09:24:28 am »
Soo, nice gun. But what about the mod? what is it going to be like?

[You can sign me up for the beta testing :D]

Confess

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New gun for mod
« Reply #11 on: July 26, 2006, 10:16:25 am »
I should have some more server space coming up soon, it wont be on anything spectactular, but if you'd like me to host it at that time being, I am willing to do so.
know that I myself cannot do anything, that I will fall, and that I am a sinful man, but I know that I can do ANYTHING through God Almighty, whom strengthens me.

Sage

  • Posts: 88
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New gun for mod
« Reply #12 on: July 26, 2006, 12:45:46 pm »
Quote from: "Thorn"



Beta testing the mod will be a thing. No
 YK beta testers please until YK grow up(
Maybe if you would stop insulting me
24/7 this would not have happened.)
how we are going to get a server for beta
 testing i have no clue. :( . Maybe Megabite
 can host a mod test server and a map test server?? :wink:  :wink:




I dont insult u  think u re cool guy u see me on derelict;).I enjoy getting owned by ur MD :D
@topic
gogo u ll do it gun looks nice

Neo

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New gun for mod
« Reply #13 on: July 26, 2006, 12:59:33 pm »
Nice model Hydra, looks like a futuristic slimmed famas. Only recommendation would be to see about sharpening the textures up on the gun, but probably from a first person perspective it might not be noticeable.

If you want a tester give me a shout.

Teiman

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New gun for mod
« Reply #14 on: July 26, 2006, 03:15:23 pm »
What you need to make a mod?
copy base as mymod on the tremulous folder?
I need to do tremulous -game mymod like on quake1?
Will show on the Mods menu?

Rippy

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New gun for mod
« Reply #15 on: July 27, 2006, 02:01:07 am »
I love the model. But the weapon itself would need to be strong enough for you to want to upgrade, since it's basically a specialer rifle.

(yes, I said specialer. >_>)
remulous username: [GEC]MassiveDamage

Thorn

  • Guest
New gun for mod
« Reply #16 on: July 27, 2006, 02:02:16 am »
Teiman WTF are u talking about?!?? Try speaking english?

PIE

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New gun for mod
« Reply #17 on: July 27, 2006, 02:10:34 am »
Quote from: "Thorn"
Teiman WTF are u talking about?!?? Try speaking english?

He wants your mod guide... :p
He wants to know how you get your mod in the menu it looks like.

Hydra

  • Posts: 170
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New gun for mod
« Reply #18 on: July 27, 2006, 09:16:07 am »
Quote from: "Rippy"
the weapon itself would need to be strong enough for you to want to upgrade


well thats why i made to post  :wink:
wat do u think the rifle should be capable of?
its a projectile rifle, and tell me wat you would like it to do, and give an idea on the cost of it.
img]http://img386.imageshack.us/img386/735/mdcuserbartemplatecylh3.jpg[/img]

Teiman

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New gun for mod
« Reply #19 on: July 27, 2006, 09:54:21 am »
Quote from: "PIE"
Quote from: "Thorn"
Teiman WTF are u talking about?!?? Try speaking english?

He wants your mod guide... :p
He wants to know how you get your mod in the menu it looks like.


Thanks. I have already solved the problems. Its easy and automagically.
My english is broken, osrry.

trigger happy

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New gun for mod
« Reply #20 on: July 27, 2006, 04:26:14 pm »
What do you use to model?
ttp://www.antidrm.org
Never get between a goon and my chaingun.
Danger! Do not feed the dretches.

Hydra

  • Posts: 170
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New gun for mod
« Reply #21 on: July 27, 2006, 06:34:26 pm »
Quote from: "trigger happy"
What do you use to model?

im using 3ds max 7, im its finished i export it in MD3 format. so u can use any 3d modeling program as long as u have a MD3 export.
img]http://img386.imageshack.us/img386/735/mdcuserbartemplatecylh3.jpg[/img]

trigger happy

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New gun for mod
« Reply #22 on: July 27, 2006, 06:41:40 pm »
Quote from: "Hydra"
Quote from: "trigger happy"
What do you use to model?

im using 3ds max 7, im its finished i export it in MD3 format. so u can use any 3d modeling program as long as u have a MD3 export.


Just wondering.
ttp://www.antidrm.org
Never get between a goon and my chaingun.
Danger! Do not feed the dretches.

PIE

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    • http://www.mercenariesguild.net
New gun for mod
« Reply #23 on: July 27, 2006, 06:42:16 pm »
Quote from: "trigger happy"
Quote from: "Hydra"
Quote from: "trigger happy"
What do you use to model?

im using 3ds max 7, im its finished i export it in MD3 format. so u can use any 3d modeling program as long as u have a MD3 export.


Just wondering.

Guess thats why you asked then...  :P

Thorn

  • Guest
New gun for mod
« Reply #24 on: July 28, 2006, 12:15:56 am »
8)  8)
   OK OK OK Who wants Stage 4?!?!?!?! cmon heres a vote. Stage 4 anyone!?!?!?

Captain Ventris

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New gun for mod
« Reply #25 on: July 28, 2006, 12:55:27 am »
Rocketlauncher + Noob + Marauder = Wrecked Human base.