Author Topic: How to add your own models into your map?  (Read 7823 times)

Firstinaction

  • Posts: 638
  • Turrets: +18/-131
    • F1rst16
How to add your own models into your map?
« on: August 25, 2010, 01:38:36 am »
Hello quick?How can I add my own models from blender into gtk radiant. I have googled it but the only good tut gives me only the models from the trem game. I want my own models. In gtk radiant There is     - -- -    (Right click-misc-misc_model) then I can choose from (md3;obj;3ds etc...) But All I get is a cube with no texture. Whats the problem with it? 

c4

  • Posts: 554
  • Turrets: +9/-22
Re: How to add your own models into your map?
« Reply #1 on: August 25, 2010, 02:49:58 am »
My guess is that the model isn't in the same directory as the map.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Firstinaction

  • Posts: 638
  • Turrets: +18/-131
    • F1rst16
Re: How to add your own models into your map?
« Reply #2 on: August 25, 2010, 03:08:28 am »
O good point I will try doing that later

Firstinaction

  • Posts: 638
  • Turrets: +18/-131
    • F1rst16
Re: How to add your own models into your map?
« Reply #3 on: August 25, 2010, 03:19:44 am »
Another random ? too the people. I couldnt find it on google so How do I make windows...

c4

  • Posts: 554
  • Turrets: +9/-22
Re: How to add your own models into your map?
« Reply #4 on: August 25, 2010, 03:46:22 am »
Shaders
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

  • Posts: 539
  • Turrets: +8/-18
    • Tremulous Lair
Re: How to add your own models into your map?
« Reply #5 on: August 25, 2010, 04:04:00 pm »
Shaders
Shaders? LOL! Sure not...

Problem is path of model. gtk/net define wrong path. I think it should be models/model_dir/model_name.md3 or something. Just be sure u have model in correct path and experiment with paths. =)
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: How to add your own models into your map?
« Reply #6 on: August 25, 2010, 05:25:03 pm »
GAH it's called RADIANT. Not GTK/Net.

c4

  • Posts: 554
  • Turrets: +9/-22
Re: How to add your own models into your map?
« Reply #7 on: August 25, 2010, 08:10:44 pm »
CATAHA:
Another random ? too the people. I couldnt find it on google so How do I make windows...
Shaders
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

CreatureofHell

  • Posts: 2422
  • Turrets: +430/-126
    • Tremtopia
Re: How to add your own models into your map?
« Reply #8 on: August 25, 2010, 08:12:27 pm »
GAH it's called RADIANT. Not GTK/Net.

No matter how many times you tell people that there will always be more to fill the gap of those saved.  ::)
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

c4

  • Posts: 554
  • Turrets: +9/-22
Re: How to add your own models into your map?
« Reply #9 on: August 25, 2010, 11:40:51 pm »
"Never argue with an idiot, they'll drag you down to their level and beat you with the experience."
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

  • Posts: 539
  • Turrets: +8/-18
    • Tremulous Lair
Re: How to add your own models into your map?
« Reply #10 on: August 26, 2010, 12:12:03 am »
GAH it's called RADIANT. Not GTK/Net.
U sooo booooring. =D
Ok, ok... its Net Radiant. Happy now? =D
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

DraZiLoX

  • Posts: 844
  • Turrets: +24/-24
Re: How to add your own models into your map?
« Reply #11 on: August 26, 2010, 05:58:33 am »
GAH it's called RADIANT. Not GTK/Net.
U sooo booooring. =D
Ok, ok... its Net Radiant. Happy now? =D
If you all keep talking about GTK, i "misunderstand" that you need help with gimp, because ti uses gtk too.

Aelita

  • Posts: 743
  • Turrets: +147/-34
Re: How to add your own models into your map?
« Reply #12 on: August 26, 2010, 06:28:03 am »
Gimp is the reason GTK exists. Gimp Toolkit. However, it's now in use for many many other things (namely the GNOME Desktop Environment). But yes, calling it GTK is not the correct term. It is indeed GTKRadiant or NetRadiant.

CATAHA

  • Posts: 539
  • Turrets: +8/-18
    • Tremulous Lair
Re: How to add your own models into your map?
« Reply #13 on: August 28, 2010, 03:55:46 pm »
Gimp is the reason GTK exists. Gimp Toolkit. However, it's now in use for many many other things (namely the GNOME Desktop Environment). But yes, calling it GTK is not the correct term. It is indeed GTKRadiant or NetRadiant.
Well... We on map-making section of forum... And almost all mappers here using GTKRadiant or NetRadiant. So using gtk or net abbreviation giving enough sense about our topic of conversation. Dont be so nudnik. =D
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Firstinaction

  • Posts: 638
  • Turrets: +18/-131
    • F1rst16
Re: How to add your own models into your map?
« Reply #14 on: August 28, 2010, 04:26:12 pm »
Freeeken awsome. Ok so I put that models/models_dir into the trem file and exported a ship in .md3. Then it didnt work. Now I put it in the base folder, And works good. All I need help with is the textures....

c4

  • Posts: 554
  • Turrets: +9/-22
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Firstinaction

  • Posts: 638
  • Turrets: +18/-131
    • F1rst16
Re: How to add your own models into your map?
« Reply #16 on: August 28, 2010, 06:52:55 pm »
Ok No I mean How can I put textures in GTK radiant... I have a ship texture I worked on in gimp. How do I put jpeg into GTK radiant????

DraZiLoX

  • Posts: 844
  • Turrets: +24/-24
Re: How to add your own models into your map?
« Reply #17 on: August 28, 2010, 07:45:38 pm »
Put your pictures at /tremulous/base/texures/mymap and in radiant, go to mymap section.