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Great game, but I must uninstall.

Started by Edge, July 26, 2006, 04:12:34 PM

Edge

It's fun to play, and it captures the spirit of the old Gloom whilst adding a great many things that were on the wishlist. Regenerating aliens, useful reloads for humans, customizable weapons lists, a fair point scoring system (this rates incredibly high on the list, it's so much better than Gloom's "whoever gets the last hit wins").

But I must uninstall. I'm going to make another run as humie (because I like the challenge of it on SST) then I'm throwing it in the recycle bin, because I've spent far too much time on it in the last few days.

Nice work Timbo. Even if I do always look at everything according to how it can be improved, it's every bit as good as I expected and then some.

Henners

huh wha? the games too good so you have to uninstall it then? WILL POWER MAN! You dont have to stop playing altogether, but you dont need to play 24/7 either!
Official Ace Forum Attorney. If your post is stupid I will object...

PIE

...I can understand... i'm having a bit of a work overload burnout.. and I hear in the back of my head "click the icon.. play a round... then do the work".... constantly :eek:
Unfortunately.. the recycle bin won't save you... because you can still download it again.. :x


Thorn

Quote from: Lava CroftBye.

Lava is right here. why tell us your leaving??? i dont mean to say that in an offensive.


Edge

Quote from: Thorn
Quote from: Lava CroftBye.

Lava is right here. why tell us your leaving??? i dont mean to say that in an offensive.

Because I'm conceited enough to think someone will care after 5 posts over the period of 3 days, unlike every other complete stranger.

Actually, the post was more for Timbo, because I was one of those who saw the alpha for Tremulous back when he was looking to make a better Gloom. Not that he has reason to give a damn at this point, as I shortly made a stranger of myself as I pursued tangents unknown.

But in case he still does, I did. This kind of project is hard on the nerves I'm sure, especially when you aren't looking at any potential income. I still admire his open source mentality, I just can't find any desire to do it whilst I'm still poor  :-?

SLAVE|Mietz


Edge

Now I won't, just to annoy you.

(now would be the perfect timing for a ban in the name of humor)

SLAVE|Mietz

tz all i hear from ppl is:

i will kill myself

i will go from the forums

we will help iraq

and... nothing happens

Howitzer

Bahaha, i had that with Morrowind.
Ruined my first semester damnit :eek:

In the end, i burned the cd-rom and the 3 backups i made..

Edge

I didn't say I'd leave from the forums, though I do plan on it once my existing posts are played out completely. Almost there.

And I haven't played since I said I'd stop. I only get a slight but bearable itch now and then, I can fight it.

My real problem is wanting to make my own Tremulous style game with the ideas I've thought up whilst working my drudge labor job. Torque engine is only 100 dollars, and allows for an easily completed basic FPS. Bleh.

I'll just save them for the monster project which I may very well die or witness the return of Jesus before I finish. I've come a long way in making myself capable of accepting whichever of those three things comes first.

chompers

You won't make your $100 back working by yourself with the torque engine.

Write a tremulous mod, if that's what you want to do. Or your own standalone game using the q3 engine. q3 engine modding is just as easy to learn, easier to use in the long term, FREE, and capable of far better results than the torque engine.

vcxzet

torque wth!
quake 3 is gpl'ed use it freely and if you are a good programmer you can implement a physics engine like newton. Even you can sell it for money (not the engine :P art assets)

kozak6

Or hell, you can use Darkplaces and/or rip off Nexuiz.  It's all GPL'ed anyways.

Edge

I'd forgotten completely that you can sell GPL'ed software, as long as you include the source. Duh.

How good of a programmer would I be to write my own physics? :)

I tend not to like ripping of source code, though in the the great tradition of the Renaissance, stealing ideas and mechanics is no foul, provided you actually add to/adapt/improve them.

Seafoideach

About the engines, other options include Crystal Space (complete engine, FOSS, people working on intergration with Blender 3d), OGRE (just the rendering engine, FOSS, I don't know much more about it), Irritch (I've probably spelt that incorrectly, I think I remember something about it being an easier one, fairly sure it's FOSS, don't know much more than that).

Here are links to aid laziness:

http://www.crystalspace3d.org/

http://www.ogre3d.org/

Nothing for Irritch because I couldn't find anything.
nything I do or say is probably extremely stupid, and likely to cause me embarrasment in the future.

kevlarman

Quote from: SeafoideachAbout the engines, other options include Crystal Space (complete engine, FOSS, people working on intergration with Blender 3d), OGRE (just the rendering engine, FOSS, I don't know much more about it), Irritch (I've probably spelt that incorrectly, I think I remember something about it being an easier one, fairly sure it's FOSS, don't know much more than that).

Here are links to aid laziness:

http://www.crystalspace3d.org/

http://www.ogre3d.org/

Nothing for Irritch because I couldn't find anything.
you mean irrlicht?
edit: BBCode > me
Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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DIRKDIGGLER

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Doom | Doom II | Quake | Unreal | Quake II | Quake III | Unreal Tournament | UT2003 | UT2004 | DOOM III | Tremulous ;)
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Jex:
QuoteWe are not in favour of a flying alien.