Author Topic: Tremulous running really slow on windows 7  (Read 2979 times)

Algar32

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Tremulous running really slow on windows 7
« on: September 03, 2010, 03:49:45 am »
Tremulous runs really slow... It didnt do this when i had vista... Idk what the problem is but it isnt my system... Anyone else have this problem? Please help thanks.
« Last Edit: September 06, 2010, 08:42:12 pm by Algar32 »

Aelita

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Re: Tremulous running really slow
« Reply #1 on: September 03, 2010, 04:11:19 am »
It would help if you would give information. What sort of system do you have? What video card, CPU, amount of RAM, OS, etc?

Algar32

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Re: Tremulous running really slow
« Reply #2 on: September 03, 2010, 05:26:25 pm »
Well I built my system. I have an amd tricore (710 i think) at 2.8ghz. I have 4gb ram. And a gtx 260 for my gpu. It is running on windows 7.  Like i said when i switched to windows 7 it ran unbearably slow.

Aelita

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Re: Tremulous running really slow
« Reply #3 on: September 04, 2010, 12:24:31 am »
did you install proper drivers for your card? I don't know much about Windows but I vaguely remember hearing about OpenGL issues on Vista/7.

Algar32

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Re: Tremulous running really slow
« Reply #4 on: September 04, 2010, 01:25:13 am »
Yah my drivers should be up to date. I really want to get it working. Even though its not the best game as far as graphics, its still one of my favorite games as far as gameplay goes  :)

Algar32

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Re: Tremulous running really slow on windows 7
« Reply #5 on: September 07, 2010, 11:29:28 pm »
THis sucks :( i geuss no one has ever experienced a problem like this on 7?

Aviator

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Re: Tremulous running really slow on windows 7
« Reply #6 on: September 08, 2010, 12:02:24 am »

Celestial_Rage

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Re: Tremulous running really slow on windows 7
« Reply #7 on: September 12, 2010, 08:24:42 pm »
Yeah, make sure you get the drivers from the Manafactuer's website. To my knowledge, the default Windows driver don't come with OpenGL acceleration by default and therefore, rely on either software emulation or DirectX emulation of OpenGL.
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