Author Topic: Third Race  (Read 32838 times)

Odin

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Third Race
« on: July 27, 2006, 03:25:25 am »
Protoss clone, anyone? For a mod? Three teams battling it out would kick ass.

DIGI_Byte

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Re: Third Race
« Reply #1 on: July 27, 2006, 03:57:08 am »
Quote from: "Odin"
Protoss clone, anyone? For a mod? Three teams battling it out would kick ass.


actually i have an idea if this is going to be done it should be mixed with http://tremulous.net/phpBB2/viewtopic.php?t=1423 the map could be a big 'Y' shape

Rippy

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« Reply #2 on: July 27, 2006, 04:05:28 am »
Good, I'm not the only one who thinks this is an FPS Starcraft :P I always have to stop myself from calling dretches "lings".

A Protoss immitation would be cool, however it should probably be limited to 2 teams at a time. Otherwise the game's still going when 1 team gets owned, so they'd just end up joining the remaining teams. If anything, the map should decide both teams, or could maybe have a layout for each team at each starting base, so that people can vote the teams.
remulous username: [GEC]MassiveDamage

DIGI_Byte

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« Reply #3 on: July 27, 2006, 04:08:19 am »
Quote from: "Rippy"
Good, I'm not the only one who thinks this is an FPS Starcraft :P I always have to stop myself from calling dretches "lings".

A Protoss immitation would be cool, however it should probably be limited to 2 teams at a time. Otherwise the game's still going when 1 team gets owned, so they'd just end up joining the remaining teams. If anything, the map should decide both teams, or could maybe have a layout for each team at each starting base, so that people can vote the teams.


thats why i suggested the above so as to resolve the issue of wipping out others instead make it a competition thing like ctf, view my suggestion in the above link from me....

i had trouble too with the whole starcraft thing actually how about a basalisk!!?

Squall503

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« Reply #4 on: July 27, 2006, 06:33:03 am »
my best bro and i were talking about this very same thing other day i want a new team

Odin

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« Reply #5 on: July 27, 2006, 06:37:49 am »
I want Warp Blades :(.

Issy Gee

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« Reply #6 on: July 27, 2006, 07:41:05 am »
I dunno... You'd have to plan out a completely different set of rules for how they evolve, move, and attack.

Here's one idea:

Since we have one race that has a technological motif (Humans) and another race with a biological motif (Aliens) we could have a race with a blend of both technological and biological features.

Like the Strogg. It would be fitting, since this is a Quake based game, to have a Strogg-style race. Besides, cyborg/zombie types appear in almost every other FPS series, like Doom, Quake, Half-Life, Halo, System Shock, and so forth. Let's call them the... Abominations. Because they're so hideous. The Aliens reject them because their biological impurity offends their instincts, and the humans reject them because they want to assimilate them. They tend to look similar to the Makron of Quake 4: A half-arthropodal, half-humanoid cyborg.

Note that the existing races so far have their upgrade system based on merit, for either building or killing. This can be spent on items from a stationary armory, or evolution from one caste to another. For the Abominations, merit is spent on either Shifting or Implants. The Shifting allows for a builder or fighter to change to different castes, each with a different set of implants available. The implants are likeable to weapons: These are used to attack. The castes are likeable to abilities: They allow an Abomination to, at the press of the C/crouch key (Hence why they are half-arthropodal: To give an excuse as to why they can't crouch) accomplish feats such as turning invisible (but not to built defenses, emphasizing the importance of good building), teleporting, and so on. To compensate for these most frightening powers, the Implants for each Caste will be nerfed according to the effectiveness of that caste's ability. Implants will have to be abotained at a "Material Processor" structure. However, Caste shifting can be done in similar manner to alien evolution.

Movement: Humans can walk and fly. Aliens can wallwalk and pounce. Abominations will have their movement tied to their caste. Weak castes will have invisibility, or teleportation, allowing them to move unseen. Strong castes will have to walk, like the Alien Tyrant, or Human BSuit. They might have healing auras, or radar, or something else to compensate.

Attacks: Aliens have to get up close to do damage. Humans can shoot stuff at range. Implants will need to achieve a middleground between ranged and melee. For inspiration, one Implant may allow for an energy blade to shoot out at an opponent, then retract quickly. These blades may be mounted on tentacles, to flail towards an enemy. Stuff like that.

This is only an outline of an idea, not a fully developed one, mind you. Note that the unnatural properties for this hypothetical Abomination race are also appropriate for a Demonic race.

Lava Croft

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« Reply #7 on: July 27, 2006, 08:12:05 am »
People already have trouble getting to grips with Tremulous as it is now. Imagine how new players will react to 3 teams...   :O  D:  :cry:

IIthaI

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« Reply #8 on: July 27, 2006, 08:43:39 am »
Yeah, protos for 3rd race sounds uber!
And they'd spawn as dragoons after they die :)
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Teiman

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« Reply #9 on: July 27, 2006, 09:53:11 am »
Quote from: "Lava Croft"
People already have trouble getting to grips with Tremulous as it is now. Imagine how new players will react to 3 teams...   :O  D:  :cry:


Good point.

Neo

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« Reply #10 on: July 27, 2006, 11:07:43 am »
yeah, its a pity humans never gained the ability to learn new things.

As for the strogg idea, i suggested something similar when this topic came up last. With the option of a drone class that is weak but can assimilate the bodies of the dead.

For Protoss, heeeell no. If you want a starcraft FPS then get a console and buy Ghost when it comes out, if ever.

vcxzet

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« Reply #11 on: July 27, 2006, 11:30:53 am »
WTH?
more than 2 sides=fail+chaos

SLAVE|Mietz

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« Reply #12 on: July 27, 2006, 11:39:15 am »
we dont want a 3rd race, no we dont want a 3rd race!

we dont want a 3rd race, no we dont want a 3rd race!
we dont want a 3rd race, no we dont want a 3rd race!

we dont want a 3rd race, no we dont want a 3rd race!

we dont want a 3rd race, no we dont want a 3rd race!
we dont want a 3rd race, no we dont want a 3rd race!

we dont want a 3rd race, no we dont want a 3rd race!

[db@]Megabite

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« Reply #13 on: July 27, 2006, 11:58:33 am »
Why not? He is talking about a mod and not the main game... ;)

There used to be a three party mod for quake2... nice gameplay but nobody played it... :(

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vcxzet

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« Reply #14 on: July 27, 2006, 12:08:29 pm »
Quote from: "[db@
Megabite"]Why not? He is talking about a mod and not the main game... ;)

There used to be a three party mod for quake2... nice gameplay but nobody played it... :(

Danny

the thing is it is not a thing in human nature. there are only 2 sides in most of the games and sports so on...

gareth

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« Reply #15 on: July 27, 2006, 02:31:58 pm »
Quote from: "vcxzet"

the thing is it is not a thing in human nature. there are only 2 sides in most of the games and sports so on...


Even if that were true it would not be a valid reason imo.

Howitzer

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« Reply #16 on: July 27, 2006, 02:51:08 pm »
Most games have a humans against humans gameplay, so Tremulous is already quite different.
Why not expand those differences?

KorJax

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« Reply #17 on: July 27, 2006, 05:09:15 pm »
If there is to be a mod with a 3rd side, please, for the love of god, dont just make it a "mix" race.

Make it something as new and unusual, as aliens were.

Like, a Psionics race or somthing.  Very slow, doesnt use technology, and doesnt use swift movements and good mobility like the aliens.  The attacks will mostly be mental attacks, or altering the battle for your favor.  They might be able to teleport (im thinking on the lines of the game Portal, that would be awsome.  If not that, then a standard UT or Quake teleport), be able to do a 10 second "mind controll" over lower evolutions and non-Bsuit humans (getting a kill while mind controlling counts as your kill, not the player who you controlled.  Also, if the mind-controlled player dies, then it counts as a suicide on that player's part), invisibility, ect.


The Psionics would be dependant on thier mother structure, kinda liek the Overmind.  However, the Psionics are purly affected by Time-Based evolution, rather than kill based.  However, gaining kills as a Psionic lowers the time required to get to the next stage.  However, if the mother structure is destroyed, and rebuilt, the "next stage" timer is reset.  Once the team reaches the next stage, every player on the team becomes part of the next stages abilities instantly.

The buildings work differently too.  Instead of just placing the buildings on the floor, each building has 2 parts.  The first part might automatically be on the ceeling, and the 2nd part directly under it on the floor.  The distances between these 2 parts depend on the ceeling hight.  A spawn machine would work by one part being on one wall and the other being on a perpedicular wall.  The player would spawn in the middle of these 2 peices, creating interesting senerioes in large rooms.  In order to destroy the structure, both peices of a Psionic structure must be destroyed, otherwise the other piece will automatically build itself again 20-30 seconds after destruction.  If possible, the structures should also be very weak in some spots but strong in others.  Like, infront it would be strong, but behind armor platlets, the structure would be weak.  One possible defense structure would be a weapon that makes it so the affected player's controlls are reversed for an amount of time.

Also, the builders can adjust the distnance away from the builder the building will be built, by using the mousewheel or "PgUp/PgDwn" keys.

Theres an idea ;)

vcxzet

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« Reply #18 on: July 27, 2006, 05:36:29 pm »
Quote from: "gareth"
Quote from: "vcxzet"

the thing is it is not a thing in human nature. there are only 2 sides in most of the games and sports so on...


Even if that were true it would not be a valid reason imo.

ok go do it but dont expect people to play it
maybe just a small community but that is all

DarkRogue

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« Reply #19 on: July 27, 2006, 05:39:05 pm »
Hey I know lets make it the protoss race and have Blizzard sue Timbos ass! ;)

3rd race: bad idea. While yes q2 had 3 way ctf...it died. Quickly. People just dislike the whole 3 way concept in an FPS medium.

Hell in RTS' 3 ways are never really good since two sides ALWAYS make an alliance and wipe out the third before dealing with each other.

But if making a third race for a mod: Shag the psionic deal (auto hit mental powers won't work well), shag the protoss rip off (I'm sorry as cool as it would be to 'evolve' from a zealot into a dragoon Blizzard might have something to say), shag the strogg clone. The third race can only be one thing: Gloom aliens.

Breeder - More fat ass than a granger
Hatchling - grapple using dretch
Drone - high jumping spit sticking melee unit
Wraith - Flying poison spitter
Kami - exploding dretch
Stinger - flame spewing marauder
Guardian - Cloaking body infestor
Stalker - Tyrants bow down the King is in the building!
n game name: Xiane

[EVIL]Unknown

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« Reply #20 on: July 27, 2006, 06:00:54 pm »
if they wanna make a mod let them make a mod whether u play it is up to u
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PIE

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« Reply #21 on: July 27, 2006, 06:02:27 pm »
Quote from: "vcxzet"
Quote from: "gareth"
Quote from: "vcxzet"

the thing is it is not a thing in human nature. there are only 2 sides in most of the games and sports so on...


Even if that were true it would not be a valid reason imo.

ok go do it but dont expect people to play it
maybe just a small community but that is all

This is true... in a few games i've already seen mods that allow 3 teams to go at it at the same time.. and while it actually doesn't result in ganging up as much as you might think, it does get a bit complex to play, defending against 2 teams, and attacking a team while the other team is attacking it ends up in you defending against attackers while attacking.... uch
Almost noone plays those mods... its just a pain..

I'm more for integrating additional ideas into either human or alien teams.. like the mixed idea.. each side could have their version of a mixed person..
Humans could have like a robot dretch or something, and aliens could have like a parasite that when it gets next to a dead body it could press a key and enter the body to make it an infected human.. an alien that can shoot :eek:. I think it adds more versatility and makes it easier to learn than having to switch to/find a game with/ the 3rd race to be able to learn it.

Dragoon

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« Reply #22 on: November 16, 2006, 08:41:40 am »
But then wont u have to edit the maps as well if some1 dose make the mod?
ax

Odin

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« Reply #23 on: November 16, 2006, 04:06:30 pm »
Way to bump a 3 month old topic...

Taiyo.uk

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« Reply #24 on: November 16, 2006, 11:39:07 pm »
Quote from: "Dragoon"
But then wont u have to edit the maps as well if some1 dose make the mod?

You could shoehorn a third team into some of the larger maps, but all maps were designed for the current two-team game. Purpose-designed three-team maps would probably be required for a three-team mod to really work well.

I'm not against the idea as a mod.

The third team needs to be the "cutesiewootsies" you start with the OverFlow bunny that kills other teams by cuddling them. It's so cute that even the grangers die of cuteness overdose. Then they can upgrade to baby polar bears because you can just recycle the marauder sounds. They also kill by cuteness, but being carnivorous they also eat you. The largest cutesiewootsies are PONIES!!1! they have 1000hp and allow other cutesies to gallop around at speed and trebles their offensive power. They also crap all over other teams bases in true equine style.

techhead

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« Reply #25 on: November 17, 2006, 02:22:37 am »
All the third race suggestions have fallen into 6 basic categories:

Tech Aliens (Think Predator, Covenant)
Psi Aliens (Think Protoss)
Sentient Machines (Think Matrix)
Ghost Aliens (Think Phantoms)
Zombie Aliens (Think Flood)
Organic Aliens (Think Gloom, Current Aliens, Alien Movie)
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InfernoX347

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« Reply #26 on: November 17, 2006, 04:09:17 am »
:overmind: The overmind declares that a 3rd race would ruin the game.

The overmind also says that making a cross-bread between aliens and humans is a pathetically lame attempt at validating a pointless idea.

 :grenade:
FIRE IN THE THREAD!!

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Evlesoa

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« Reply #27 on: November 17, 2006, 04:43:44 am »
I agree with this idea...

BUT

The following must be fixed!

A. HUGE maps

Thats it!

Taiyo.uk

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« Reply #28 on: November 17, 2006, 04:54:37 am »
ABSOLUTELY NOT!

HUGE MAPS ARE THE GLORY! PULSE AND PROCYON FTW!

Tarhead

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« Reply #29 on: November 17, 2006, 03:33:26 pm »
I thinking Unreal...
Phantoms have been destroy by the humans!!!
Human murdered by the Protoss!!!!
Covenant have been killed by the Sentient machines!!!!!
Sentient machines Win!!!!

Omg that would be so cool
if there is more than 3 teams
 am many things.
Evil is in my brain too...