A simple set of stats printed on-screen at the end(intermission) of each game would suffice for me. Stats like Most Kills, Most Spawnkills, Most Deaths and Most Feed would do fine.
That is an
awesome idea. A sort of "awards" screen, like there was in Worms Armageddon (though I doubt anyone here has played that). There'd be honour awards and shame awards, like:
Honour (good) awards:
- Most kills
- Best player (measured by kill-death ratio + bonus points for time spent in game [to stop a new joiner with 1 kill from winning the award])
- Best builder (measured by # of kills by structures created by that builder)
- Sniping award (most mass drive kills for human team, most goon snipe kills for alien team [buildings count])
- Base destroyer award (most enemy structures destroyed)
Shame (bad) awards:
- Worst player (measured same way as best player, exept time spent in game gives negative points)
- Most deaths (similar to worst player, but kills and time spent are not counted in the equation)
- Most useless player (measured by kills/time spent in game)
- Spamming award (humans only, measured by bullets fired/time spent in game)
- Biggest target (measured by total damage received/time spent in game)
- Most useless Alien (measured by total damage received/total damage dealt)
- Biggest teamkiller (most friendly damage dealt to teammates and buildings)
Not necessarily that many, I was just throwing lots of ideas out there. But something like that would be fun to look at at the end of a round. The current scoreboard could be page 1 of the end-of-game summary, and the awards page could be the second one (so you could ignore it if you wanted to)
Also, a "favourite weapon/evolution" column beside each player would be nice too. Simply, the evolution/weapon the player spent the most total time using. Would be interesting to see how many humans come up with "Lucifer Cannon". o_O