Ok, this is just annoying, I'm trying to put a rotating door in my map(it part of the alien base door, so its kinda important), and its fine in the editor, but when I compile it spawns at the map origin instead >.>
And yes, I have an origin brush included in the door, as well as an origin key set.
I've tried deleting the door and revuilding a new one it its place, and same thing.
if I leave it as just brushes or make it a sliding door its fine, but because of where it is a sliding door wont work >.>
help?