Author Topic: Question about Human/Alien Intermission [Answered]  (Read 2044 times)

WoGoMo

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Question about Human/Alien Intermission [Answered]
« on: November 16, 2010, 07:15:14 am »
I have a question about using custom layouts. I notice that map files have

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"classname" "info_human_intermission"

and

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"classname" "info_alien_intermission"

Is there any way for the server to be configured to override these in either the per map layout .dat or mapconfig .cfg file?

What if I want a layout where the human and alien bases are reversed. We wouldnt want either teams to be able to see what goes on in the enemy base while they are in intermission.
(idk if I'm using the correct terminology here but what I mean is what the player sees before spawning and when he/she gets killed)
« Last Edit: November 17, 2010, 05:47:53 pm by WoGoMo »
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Plague Bringer

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Re: Question about Human/Alien Intermission
« Reply #1 on: November 16, 2010, 04:23:57 pm »
No.

You'd have to recompile the map to change the location of H/A Intermissions.
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UniqPhoeniX

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Re: Question about Human/Alien Intermission
« Reply #2 on: November 16, 2010, 04:49:42 pm »
Currently no, but it can be changed serverside if you know how to code :P

WoGoMo

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Re: Question about Human/Alien Intermission
« Reply #3 on: November 17, 2010, 02:42:55 pm »
Since its not already there I may look into doing just that. Thanks.
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