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Looping UI Music

Started by anti-trend, July 30, 2006, 07:00:37 AM

anti-trend

I'd like to suggest a new loop for the main menu. It's only a ~9 second loop, but I can create a longer one if desired.

Here's it's current home:
http://anti-trend.homelinux.org/pub/heartbeat.wav

PIE

(0o)... but I love the tremulous music as it is!
Its a lot more themesongy main titlyish than yours imho..
This might have been good for a scoreboard or something....

anti-trend

The first thing that struck me about tremulous was the sing-songy theme behind the main menu; it seems out of place on an Alien-esque game like this. I figured something a little more suspenseful would be appropriate, but that's just me.

vcxzet


I just want mp3 support so we can have longer version of the default theme song

Henners

The current theme tune is great. I feel it captures the atmosphere perfectly personally.

Not being funny, but yours just er doesnt? And I cant start singing "BWWWEeeeeeeeem bwwaaaaaaarm! buh, Bewweeeeeem bwwwooooooorm" whenever I load up the game if you change the music  :overmind:
Official Ace Forum Attorney. If your post is stupid I will object...

Howitzer

I love the thememusic!
Just wish i could download a longer version of it somewhere...


:advmarauder:

pingo

I think that the music at least could get some suggestions for something new. It isn't that hard to make a place you could switch between different themes also.

But the coolest would be mp3 and even better MPC support. I'll try to make a hack to implement MPD to the linux version. If there is somebody that have suggestions how this could work plz tell me. I'm thinking on put it in the console (/mpd play /mpd next and so on).

anti-trend

I don't think it'd be very hard to implement OGG support, which is at least as good as MP3. Then you'd be able to include a whole song, and the quick loop wouldn't be necessary.

For example, like this. (This link will only be active for the rest of the day as it is hosted on one of my home web servers).

PIE

If this game ever gets a 1 player mode.. that would be some awesome level music.... Did you make that?.. i assume so... but would you mind letting me know what you used??

leilei

ogg support is already in the ioq3 engine, iirc

anti-trend

Quote from: CheapAlertogg support is already in the ioq3 engine, iirc
I thought so too. So why is there a 13-second raw loop for the title music? :P

leilei

because WAVs can get BIG?

anti-trend

Quote from: CheapAlertbecause WAVs can get BIG?

Uh, yes, I thought that much was obvious. But OGG files are as small or smaller than MP3s, so they'd be much less restrictive in that sense. That's the point I was trying to make.

DIGI_Byte

THATS not the music i have on mine!!

mine has this wussy crap song it seems REALLY girly and happy did i get a remade version or somthing!??

anti-trend

Quote from: DIGI_ByteTHATS not the music i have on mine!!
Which one are you talking about? The one linked on this forum is the one I made, not the one in-game.