Author Topic: Unity Trem  (Read 3593 times)

Sirgibalot

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Unity Trem
« on: January 05, 2011, 05:04:43 am »
I am going to try to make a Trem in the unity game engine. Any feed back will be helpful.

freezway

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Re: Unity Trem
« Reply #1 on: January 05, 2011, 05:13:20 am »
eh, good luck (you'll need it). Keep in mind unity+linux appears to be a no go. (from ~20 seconds of googling)

Qrntz

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Re: Unity Trem
« Reply #2 on: January 05, 2011, 10:40:18 am »
It actually is a no go.
Pretty much everything on the Unity engine I tried was crap in terms of performance/visuals, though if you do have a licensed (or even a pirated, mhh) copy of it, I wish you good luck on that.
In my experience, it worked okay only on the inferior Windblows, but that was quite some time ago, could've changed.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Sirgibalot

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Re: Unity Trem
« Reply #3 on: January 05, 2011, 10:55:20 am »
yah i cant seem to do anything with the editor for unity.

KillerWhale

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Re: Unity Trem
« Reply #4 on: January 05, 2011, 02:25:30 pm »
Pretty much everything on the Unity engine I tried was crap in terms of performance/visuals
Interstellar Marines.

Sirgibalot

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Re: Unity Trem
« Reply #5 on: January 06, 2011, 05:14:15 am »
now that is what Tremulous SHOULD look like. :)

Drag222

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Re: Unity Trem
« Reply #6 on: January 07, 2011, 02:11:33 pm »
I am going to try to make a Trem in the unity game engine. Any feed back will be helpful.
yah i cant seem to do anything with the editor for unity.

fail
Well we'll give you feedback when you'll have done something but yeah, good luck!

It actually is a no go.
Pretty much everything on the Unity engine I tried was crap in terms of performance/visuals, though if you do have a licensed (or even a pirated, mhh) copy of it, I wish you good luck on that.
In my experience, it worked okay only on the inferior Windblows, but that was quite some time ago, could've changed.

Unity as the same kind of licence as UDK