Author Topic: Broken shader file? Please help.  (Read 2672 times)

AzraelUK

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Broken shader file? Please help.
« on: July 31, 2006, 03:29:48 pm »
I've recently installed GTKRadiant 1.5, according to the instructions on the Tremulous Mapping Guide. I've downloaded all the files, and GTKRadiant works - but I only get three textures in the common shader-set - qer_mirror, qer_portal, and white. When I look in the console window, it says it couldn't load the textures for mirror1 or invisible - so I tried commenting them out in the shader file. No dice.

Can anyone help me? I can't do half the cool stuff like triggers, etc., without all the common textures.

PS. Also, the mgturret displays as a box labelled 'shader not found', is there any way to fix this?
quote="Aziere"]Azrael is the only one who ain't an idiot it seems. [/quote]

AzraelUK

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Never mind...
« Reply #1 on: July 31, 2006, 06:09:57 pm »
Never mind. I had the 'show shaders' option deselected, which would also explain why I couldn't find any water shaders. Also, I know the why theMGTurret doesn't work. (There are 3 models for it so it can pan and tilt, so you can't display it as one)

An admin can delete this post now if they want to.
quote="Aziere"]Azrael is the only one who ain't an idiot it seems. [/quote]