Author Topic: THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.  (Read 3162 times)

Glunnator

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« on: August 01, 2006, 05:26:06 pm »
Yeah, i really need one. Step by step.

I get as far as this:

/record
/stoprecord

And then what? it says recorded to demo 0003.wotsit

i can play via trem by saying /demo demo0003 but can't i export it to a .avi or anything?
I was told i could by doing /video and /stopvideo or something. tried that. didn't work. only get a message of amounts of frames recorded. nothing else. Help?

Greeterings
-Glunnator
'the n00bish-anti-l33t guy'

PS i'm on a mac. mac version of tremulous seems to be set up differently to win. version.  :tyrant:

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HAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

chompers

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #1 on: August 01, 2006, 07:09:40 pm »
Not a real helpful post I'm afraid, but on PC, you need a seperate 3rd party screen capture program such as 'fraps' to make a video in .avi or whatever format.

You'll need to find a mac program that does a similar thing: ie captures frames from an OpenGL screen, and saves as .mov or whatever.

Technically, you dont even need to record a demo to do this, but its better to use the demo format as an intermediary, since screengrabbers like fraps will degrade the game performance if you're capturing video while playing.

Howitzer

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #2 on: August 01, 2006, 07:45:04 pm »
The .dm69 files are only helpful for Tremulous-owners..

I don't know exactly how they work, but since they're so small, i'm guessing it's a recording of events..
When playing the .dm69 file, the recorded events are being parsed and processed real-time.
(This is a pure assumption, don't flame me if it's wrong :D )

next_ghost

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #3 on: August 01, 2006, 08:47:19 pm »
Quote from: "Howitzer"
I don't know exactly how they work, but since they're so small, i'm guessing it's a recording of events..
When playing the .dm69 file, the recorded events are being parsed and processed real-time.
(This is a pure assumption, don't flame me if it's wrong :D )


Basically, any Quake demo is a simple binary dump of all packets that came from game server. The only extra things are a complete gamestate snapshot (from the recorder's point of view, anything not visible from his position is not sent to him) in the beginning of the file and a demo tail that says 'this demo ends here' on the end of file.
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.

David

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #4 on: August 01, 2006, 08:56:41 pm »
is the format the as q3? if so there might be a converson tool around somwhere.
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Teiman

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #5 on: August 01, 2006, 10:27:54 pm »
Quote from: "David"
is the format the as q3? if so there might be a converson tool around somwhere.


You can mod the engine (and maybe is already there) to play the demo, and make "screenshots" for all frames, ans save these "screenshots" as a video. You can make this in realtime, or slowly and with all eyecandy Quake3 can manage on (maybe more particles?, good shadows?).
Anyway whatever that get the route "Lets make a AVI" is a quality loss chain, because no one will download a 800 MB video, so you need to kill 80% of the quality. The result is often cool, but lowres.

I suggest you to watch this funny video that use Telejano:
http://gamefiles.blueyonder.co.uk/blueyondergames/movies/quakeworld/adminathon.wmv

On that folder heres more fun stuff:
http://gamefiles.blueyonder.co.uk/blueyondergames/movies/quakeworld/

tjw

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #6 on: August 01, 2006, 11:09:52 pm »
There are the /video and /stopvideo client commands to record an .avi file directly from the client.  I don't have much experience with them, but I think there might be some bugs.

Glunnator

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #7 on: August 01, 2006, 11:11:26 pm »
yaya i know all that. but the problem is i can't even find any files AT ALL ANYWHERE of ANY KIND.


Exept for the ones needed to play tremulous... :P

And whenever i try the /video i go waaaaaaay laggy and can't find any file afterwrds anyway, so that dont work :(

Quote from: (Cebt)Glunnator
HAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

tjw

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THE STEP-BY-STEP GUIDE TO EXPORTING TREMVIDS ON A MAC.
« Reply #8 on: August 01, 2006, 11:36:56 pm »
Quote from: "Glunnator"
yaya i know all that. but the problem is i can't even find any files AT ALL ANYWHERE of ANY KIND.


Exept for the ones needed to play tremulous... :P

And whenever i try the /video i go waaaaaaay laggy and can't find any file afterwrds anyway, so that dont work :(


Make sure you do /stopvideo, then the file should be at something like:

/Users/Gunnator/Library/Application Data/Tremulous/base/video/