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Grrrr Texture Problems

Started by Plasma, January 26, 2011, 01:39:27 PM

Plasma

I'm having a texturing problem on NetRadiant, for some reason when I open up NetRadiant the box that has the textures has nothing,
so what directorys do I need to put my textures in and is there any other file i need for it to work?

CATAHA

Set correct path to engine in settings.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Plasma

I think I already did that, if i didn't then how do I do that?

CATAHA

Edit -> Preferences or [P] key
Then Settings -> Path and enter path to engine (for example c:/Gamez/Tremulous/)
Also be sure that you choosed 'Tremulous 1.1.0' in Global -> Game (also in preferences)
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Plasma

okay I'll try that. If it doesn't work you'll hear from me again later on.

Plasma

yeah, i did that. Let me build on what my problem is. When my program loads and i select a brush or block or whatever, the only texture that comes up is the notex one... and if i place a buildable down, then it appears as a cube with the noshader thing...... so how do i fix it?


UniqPhoeniX

In the textures window do you see map names? If yes, try double clicking on those.
If not, make sure you have Tremulous/base/scripts/shaderlist.txt and that in (radiant folder)/games/trem.game you have the engine path for your OS set.

CATAHA

Not working? Are you installed Tremulous support files?
Check this link for installation details and stuff:
http://tremulous.net/forum/index.php?topic=4640.0
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake