Author Topic: Vehicles? edit: oops stationary armament?  (Read 13569 times)

jal

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Re: Vehicles?
« Reply #30 on: January 11, 2007, 11:54:15 am »
Quote from: "Teiman"
Quote from: "vcxzet"
Any hope for vehicles?


Any hope for vehicles doable on a tremulous MOD?

Vehicles can be hard on any Quake engine:
 a) Often only a few sizes are posible (dot, grenade, human and shambler size). This has been solved on Quake3?
 b) For a smooth experience you may need netcode enhancements = break backward compatibility and hard.


You can perfectly make different box sizes. It just happens that you must code them into pmove code (so b point is covered) and most mod coders are scared of it. But I don't think Timbo is since Trem already has a good bunch of pmove styles for aliens and humans (in fact, a tyrant is as big as any jeep :P). The b point also implies that this would never be a server side mod, so people would be required to download the client version of the mod.

The other points apply. Specially the one that says that vehicles don't fit into Trem maps.

Mangler

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Vehicles? edit: oops stationary armament?
« Reply #31 on: January 12, 2007, 02:06:11 am »
All this Humans should have vehicles; Why not give Aliens 'vehicles' too?

The Horseshoe;
Basically a big round sort of shellm that a Granger crawls into that can be moved around slowly (the grangers legs stick out from the bottom).
Tottally bullet proof (but not grenade or Lucy splash damage), so you have to shoot its legs off while it slowly gets away.   :P



The Urchin;
It kinda rolls around, covered with spikes.
It damages anything it touches (acid covered spines, y'know?)
The perfect thing to roll into a S3 Human base as Electrical attacks hardly faze it.

Paradox

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Vehicles? edit: oops stationary armament?
« Reply #32 on: January 12, 2007, 02:38:12 am »
Running hovels!

∧OMG ENTROPY∧

n00b pl0x

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Vehicles? edit: oops stationary armament?
« Reply #33 on: January 12, 2007, 02:53:54 am »
humans could also have shrink rays and special vehicles to travel into an aliens brain thru the ear and then grow ray themselves back to normal and implode the alien
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Odin

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Vehicles? edit: oops stationary armament?
« Reply #34 on: January 12, 2007, 04:07:51 am »
Send your tank, cus I got frags! I got frags!

techhead

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Vehicles? edit: oops stationary armament?
« Reply #35 on: January 12, 2007, 08:19:58 pm »
Big tank-sized crab aliens with huge pincers
It grabs tanks, turns them upside down, and shakes them until the people fall out.
It then eats the people for a tasty snack.
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green eggs and ham

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Vehicles? edit: oops stationary armament?
« Reply #36 on: March 04, 2007, 09:30:11 pm »
he means stuff like machine gun turrets that have a mounted caingun that humys control manually not an ai

and about the tanks..........he ment a map where its one big desert area, not allot of obstacles and then have 2 rooms witch have wheels or jelly on them and move around the map on butons.

I think a navy battle would be allot better (your manual turrets would be good to have on the ship, also boarding party's would be great).
 bit moldy.....but still kicks tushy!