Author Topic: DeathRun_beta Classic BETA 54!!  (Read 33306 times)

TANK

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DeathRun_beta Classic BETA 54!!
« on: January 30, 2011, 10:51:45 am »
This map was made by Gauntled/CS and Alienship_b4 maps type.
And its second my Tremulous map.

What do we have?
95% of done,
cage sadism trap :basilisk: ,
box style © ,
humans can build in the end of map :telenode:,
humans must survive and kill aliens base before aliens gate will be closed,
over 37 buttons for kill all humans and aliens.


Now map playable.
Humans have 12 minutes before nodes going down - its work good :) .
Now humans team can destroy OverMind.


Screenshotes:



Download STABLE
BETA 54 http://www.mediafire.com/?cavg1x7q5mm4wo1

« Last Edit: March 17, 2013, 06:32:32 pm by TANK »
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TANK

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Re: DeathRun_beta 1 released.
« Reply #1 on: January 30, 2011, 02:02:42 pm »
Updated -> fixed bugs and add new trap.
ATCS HD textures and redesign coming soon.
« Last Edit: January 30, 2011, 07:52:43 pm by TANK »
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CorSair

  • Posts: 430
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Re: DeathRun_beta 1 released.
« Reply #2 on: January 30, 2011, 03:48:43 pm »
Similar like Gauntlet, except aliens can be killed. (And just devmapped it.)

Waiting for other releases now. This map seems to have good expectations, I think.

TANK

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Re: DeathRun_beta 1 released.
« Reply #3 on: January 30, 2011, 07:53:11 pm »
Updated2 ->
Map need ATCS HD textures.
Now it have ~23 traps :basilisk: .
Next update must be large.
« Last Edit: July 03, 2011, 02:23:22 pm by TANK »
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rotacak

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Re: DeathRun_beta 1 released.
« Reply #4 on: January 31, 2011, 07:59:37 pm »
Uploaded to R Funserver CZ and R Unlimited CZ 1.2. Please use b2 for next update :)

TANK

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Re: DeathRun_beta 1 released.
« Reply #5 on: February 01, 2011, 07:21:23 pm »
Uploaded to R Funserver CZ and R Unlimited CZ 1.2. Please use b2 for next update :)

Ok, thx for upload :) .
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TANK

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Re: DeathRun_beta 3 released.
« Reply #6 on: February 01, 2011, 09:07:58 pm »
UP - Beta 3 released :basilisk: .
Look at the main post.
I think R Unlimited CZ must reupload this map.
« Last Edit: February 03, 2011, 03:10:23 am by TANK »
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TANK

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Re: DeathRun_beta 3 released.
« Reply #7 on: February 03, 2011, 12:37:12 am »
UP
« Last Edit: February 03, 2011, 03:10:04 am by TANK »
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Trenak

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Re: DeathRun_beta 3_2 released.
« Reply #8 on: March 05, 2011, 09:21:53 pm »
can't download.
 *Link Removed*

DraZiLoX

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Re: DeathRun_beta 3_2 released.
« Reply #9 on: March 05, 2011, 09:47:10 pm »
can't download.
Let me guess, you are using Internet Explorer.

Trenak

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Re: DeathRun_beta 3_2 released.
« Reply #10 on: March 05, 2011, 09:58:24 pm »
i have Opera.
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CreatureofHell

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    • Tremtopia
Re: DeathRun_beta 3_2 released.
« Reply #11 on: March 05, 2011, 10:09:36 pm »
Link works fine.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Loki

  • Posts: 253
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Re: DeathRun_beta 3_2 released.
« Reply #12 on: April 14, 2011, 01:49:36 pm »
Better than gauntlet. But I H@73 WH3|\| ADV BAZ1LZ ARE GA551N' UZ!
Every single post of me 2012 and below must be left ignored. That wasn't me. That must've been some retarded kid.

TANK

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Re: DeathRun_beta 34 released.
« Reply #13 on: June 19, 2011, 10:33:41 pm »
map was updated to beta 34. updated old traps and added 1 new.
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vcxzet

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Re: DeathRun_beta 34 released.
« Reply #14 on: June 19, 2011, 10:38:04 pm »
stop using those textures FGS

TANK

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Re: DeathRun_beta 34 released.
« Reply #15 on: June 19, 2011, 10:58:25 pm »
stop using those textures FGS


ATCS textures or floor textures? :)
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TANK

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Re: DeathRun_beta 34 released.
« Reply #16 on: June 22, 2011, 09:09:17 am »
Beta 3.5 coming soon(better then 3.2 and 3.4)
« Last Edit: June 22, 2011, 09:12:15 am by TANK »
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rotacak

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Re: DeathRun_beta 34 released.
« Reply #17 on: June 22, 2011, 01:01:28 pm »
TANK: I hope that you did that glass thicker (against gass from basilisks). If no, do it in next version please.

TANK

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Re: DeathRun_beta 34 released.
« Reply #18 on: June 22, 2011, 02:24:48 pm »
TANK: I hope...


Has not passed, now.
But it soon will :) .
And i think that CZ server will need the next version(3.5) :basilisk:.
« Last Edit: June 22, 2011, 02:37:07 pm by TANK »
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TANK

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Re: DeathRun_beta 35 released!
« Reply #19 on: June 30, 2011, 08:53:23 pm »
Deathrun 35 relased. CZ must update it!!
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rotacak

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Re: DeathRun_beta 35 released!
« Reply #20 on: June 30, 2011, 09:08:27 pm »
Updated.

Trenak

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Re: DeathRun_beta 35 released!
« Reply #21 on: July 01, 2011, 03:20:41 pm »
Good but please in next version off adv.bassilisk.Human's can't play..
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TANK

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Re: DeathRun_beta 36 released!
« Reply #22 on: July 01, 2011, 08:10:33 pm »
New beta 36 relased.
Fixed some bugs with new traps.
bug with advbasilisk was not noticed by me (in the cage it does not matter) :basilisk:  :basilisk: :basilisk:.
CZ server also must update map on CZ server.
And Rota -> you can drop old 35 map from server.
ps: link work pk3 filename deathrun_35a.pk3

« Last Edit: July 05, 2011, 07:51:56 pm by TANK »
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Trenak

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Re: DeathRun_beta 36 released!
« Reply #23 on: July 02, 2011, 05:53:33 am »
Good job

To enity:
key: disabledequipment
value: adv.basillisk.
 *Link Removed*

TANK

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Re: DeathRun_beta 36a released!
« Reply #24 on: July 02, 2011, 10:09:30 am »
deathrun b38beta36a relased added 2 new trap and fixed many old bugs.

aliens can die or alive after h build base(but they must pass massing humans grenade wave).
added antidecon system in s H starting spot.

basilisk not want switch off -> basilisk think :basilisk: .
basilisk in cage isn't bug(or you mean something else?).
main glass has been an increase.

CZ must update it.

beta36 fully fixed :laugh:.
« Last Edit: July 05, 2011, 08:00:31 pm by TANK »
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Trenak

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Re: DeathRun_beta 36a released[need CZ upload :) ]!!
« Reply #25 on: July 23, 2011, 09:51:50 pm »
Hi please send me here Trenak@wo.cz file .map in you pk3 doesnt work.
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TANK

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Re: DeathRun_beta 36a released[need CZ upload :) ]!!
« Reply #26 on: July 24, 2011, 09:55:52 am »
Hi please send me here Trenak@wo.cz file .map in you pk3 doesnt work.

map file work in gtkradiant before you on EDIT->PREFERANCEs->SETTINGS[BRUSH]->use alternate texture-projection. After enable you must restart gtkradiant.
P.S.: i decompile my map(b2) after random delete some time ago :o :basilisk: .
« Last Edit: July 24, 2011, 01:07:25 pm by TANK »
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TANK

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hehe
« Reply #27 on: August 13, 2011, 01:53:57 pm »
ChangeLog:
fixed impossible alien base and super alien camping => balance changed
humans base now have feedback(now you can do healing and buy ammo on h base) and new place nearby aliens base.
some traps modified.
Humans have 12.5 minutes before nodes down.
H base have tricky door.
OM can die by sawman :)
2 bugs fixed
« Last Edit: August 21, 2011, 07:13:08 pm by TANK »
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TANK

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LOL
« Reply #28 on: August 22, 2011, 09:52:56 pm »
42 released -> aliens base fully fixed, added more nobuild brushes and modified om guard structs.
added 1 new trap.
changed reload trap time for some death traps.
« Last Edit: August 24, 2011, 09:34:50 pm by TANK »
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TANK

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Re: DeathRun_beta STABLE BETA 48!!
« Reply #29 on: September 05, 2011, 09:36:38 pm »
LOL ;D
« Last Edit: December 22, 2011, 06:07:06 pm by TANK »
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