News:

Come Chat with us live! Learn how HERE!

Main Menu

ERROR: realloc() failed (IncDrawVerts)

Started by Knowitall66, February 05, 2011, 01:20:17 AM

Knowitall66

I've recently been unfortunate enough to encounter an annoying error, halting the maps compiling;

--- FilterDrawsurfsIntoTree ---
************ ERROR ************
realloc() failed (IncDrawVerts)


I've been unsuccessful at finding a solution to this, any ideas?

CATAHA

Sounds like too many small faces in one area or something. BSP stage?
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Knowitall66

#2
BSP Stage

CATAHA

How large ur map? Usually its 'small triangle pieces in one place' issue, but... Acording google... you overload engine possibilities and bsp-tree engine just cant handle so complicated geomethry as you trying implement. I saw some reminders about 'patches' to engine, but i dont think its solution.
Once some time ago i had weird error. Small enough map, compiling is ok, but ingame i have a lot artifacts in my map. Just 'caus many 'details' i trying make with simple struct/detail brushes.
Try think about simplifying of ur map. =)
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake