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Compiling TremFusion for Windows XP (32bit)

Started by ThisIsBS, February 12, 2011, 05:54:13 PM

ThisIsBS

I have no idea how to compile things, and the furthest I got was downloading from svn/hg. I don't know what .dlls and stuff are, and I don't know what I'm doing so its best not to do them at all.

Will anyone be able to (help) compile TremFusion for Windows XP from source? All help will be appreciated.

http://www.tremfusion.net/wiki/BuildingFromSource

David

If you don't know how to program, there's no point compiling yourself.

Just grab the pre-compiled binaries and use them.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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ThisIsBS

It doesn't have all the new features that aren't on the precompiled ones. That's why I'm trying to (get somenoe) to compile it (for me).

NotYarou

These aren't the Tremfusion forums. However, the build process is essentially the same as building the latest HEAD revision.
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