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Sense for gravity for Alien wallcrawlers

Started by DevUrandom, August 04, 2006, 01:17:34 PM

DevUrandom

Hi!
I played Aliens for some time now and have one major problem:
When I crawl on the wall or ceiling, Tremulous pushes my view around a lot. It automatically moves my view even if I only crawl over a small wall-feature(small pipe, etc).
This disorients me much usually. Sometimes I am not able to find the floor or ceiling anymore, because I sit in a somewhat dark edge (alien ;) ) and when I move I automatically am "attached" to another wall or small feature and thus only turn around.

My suggestion: Add a sense for gravity to the aliens, so they always know where down is. This could eg. be achieved with an arrow pointing down when the alien is in wall-crawl mode. (Like the damage direction indicator.)

SLAVE|Mietz


DevUrandom

Oups, sorry. And it nearly has the same text. Shame on me for overlooking it.

Caveman

No matter, there is no real solution either .)

rasz_pl

no real solution? like go to options and set wallwalk blabla to slow?

Lava Croft

That is not a solution for this 'problem'.

rasz_pl

I think it is, the other one sits between monitor and keyboard

Dustin

Wow. How do you type if the keyboard is behind you?
If you don't mean the person, uh, well.. what then?
I certainly don't sit between my monitor and keyboard. It's kinda cramped in there.

Caveman

Quote from: rasz_plI think it is, the other one sits between monitor and keyboard

Yap, you're right about that.
I had a serious problem in my layer 8
But after a fresh cuppa java I saw the fog lifting .=)

rasz_pl

Quote from: DustinWow. How do you type if the keyboard is behind you?
If you don't mean the person, uh, well.. what then?
I certainly don't sit between my monitor and keyboard. It's kinda cramped in there.
its called flesh, and if you are as blind as I am  (~20cm from monitor) that includes not only hands, but also a head, all made of flesh .. mmm flesh

Teiman

Where is the floor?

I think the better you forget where is "down" the better you move. You need to think 3D, not 2D.

Dustin

Quote from: rasz_pl
Quote from: DustinWow. How do you type if the keyboard is behind you?
If you don't mean the person, uh, well.. what then?
I certainly don't sit between my monitor and keyboard. It's kinda cramped in there.
its called flesh, and if you are as blind as I am  (~20cm from monitor) that includes not only hands, but also a head, all made of flesh .. mmm flesh

I don't put my hands between my monitor and keyboard (or my head), or any other flesh. Because i put my hands ON the keyboard, it's hard to go between it and the monitor.
Anyway, when I play alien, i don't really have a need to know what down is.

Mangler

You want a 'Gravity Compass'. Eg its a triangle that always points downwards on the HUD. It would be a handy thing to code in the next release of Trem.

0z

Everything that DevUrandom needs is the auto-wallwalk pitching option that can be found from menu.