Author Topic: Paint 10 beta 1  (Read 3369 times)

Redman

  • Posts: 103
  • Turrets: +6/-6
Paint 10 beta 1
« on: April 10, 2011, 04:02:29 pm »
Current version: Paint 10 beta 1 (paint10-b1, Apr 12 2011)
Screenshots (gt1, Apr 10 2011): http://img833.imageshack.us/g/paint4.jpg/
Download (b1, Apr 12 2011): http://www.sendspace.com/file/zvbm2e (2.16MiB)
Changelog: (full changelog is in paint10.txt in map pack)
Code: [Select]
== beta 1 (Apr 12 2011) ==
 - moved human base to undergrounds
 - added one more door to main house
 - third house anticamp fixes:
  - added box wall to decrease campers' range
  - added one-side wall at right window, so Dragoons can snipe human bases
 - Darkroom modified
  - lowered platforms, now Tyrant can walk on top of them
  - added some walls
  - modified some textures
  - added tunnel to Underground base
 - expanded underground a bit, added a jumppad
 - deleted Tyrant stucking spot (near "Gateway opened" text)
 - underground lift's damage decreased (200hp -> 5hp)
 - added ramp leading to the top of U7 base (pmd's suggestion to make sure that no unreachable eggs are built there)
 - modified nobuild area around U7 base teleporter, it's now possible to build in teleporter field but not in the teleporter itself
 - modified secret tunnel opening mode (replaced shooting it by a button)
 - added secret button
 - pool lamps are now climbable
 - Dragoons can now get out of pool (higher water level)
 - modified global teleporting sound
 - light compiled with -gamma 0.6
 - better lighting around First House (added lamps, it was too dark before)
 - added location markers
 - added one-way glass wall at upper Darkroom exit (anticamp)
 - fixed some minor bugs
« Last Edit: April 12, 2011, 08:09:53 pm by Redman »

rotacak

  • Posts: 761
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Re: Paint 10 gameplay test 1
« Reply #1 on: April 10, 2011, 08:30:11 pm »
Uploaded to R Funserver CZ and R Unlimited CZ 1.2.

Redman

  • Posts: 103
  • Turrets: +6/-6
Re: Paint 10 gameplay test 1
« Reply #2 on: April 11, 2011, 07:17:27 am »
Update: fixed the wtf telenode bug.

Redman

  • Posts: 103
  • Turrets: +6/-6
Re: Paint 10 beta 1
« Reply #3 on: April 12, 2011, 08:11:10 pm »
Update: beta 1 is completed, many gameplay related bugs were fixed.

kharnov

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Re: Paint 10 beta 1
« Reply #4 on: April 12, 2011, 10:46:47 pm »
Quote
TREMULOUS (Reuters) - As Poland receives the latest version of its national Tremulous map, the American Epilepsy Society has issued an advisory regarding this creation by Redman ...
« Last Edit: April 12, 2011, 10:53:14 pm by kharnov »

Chomps123

  • Posts: 341
  • Turrets: +4/-15
Re: Paint 10 beta 1
« Reply #5 on: April 21, 2011, 09:42:36 pm »
great map

still figuring it out and i keep finding new rooms

keep up the good work
Don't just live life with work.
Find some time every day to have some fun. ;)