SlingerX2 Wrote:
oh, and why get anything more than a 0 in the KILLS section if you dont get any KILLS?
Thats my whole point on overhauling the scoring system. Why have it just be kills? That scoring system seems a little 1999 to me. I do grab another gun, etc when i get a chance but by the time the base it built up and running it is usually S2 or S3 and little time can be had to go "kill" for points when the base needs to be repaired, etc.
well.. you are a little confused on some matters... I say this because there IS a favorite server list.
And I say put it in tabs with a few other things like "Filters", "Recent", etc. Cool, eh?
as for spectating, what, is it sooo hard for you to switch back? I mean, sure you must be lazy to play a game all day (like me ), but to not even be able to switch back to them? cmon.
Lazy has nothing to do with it. I can roll the scroll wheel or press enter with the best of 'em. But if I want to spec the top player in a server and he / she gets killed I dont want to be forced to watch suzy cupcakes if i dont have to. I want to spec the person I want to spec and have it stay with that person until
I choose to spec somebody else.
Thanks for the reply!
Henners wrote:
Your wrong about the tyrant. They arn't as tough as people think they are - its just the age old problem of terror people have on seeing them. There are umpteen million ways to kill the tyrant, you really do just need to learn to play. Also bear in mind the tyrant is 5 points. Thats a hell of a lot - if you are being attacked by multiple tyrants at once thats generally your own teams fault for letting that many points go into the aliens mouths....
You say its the fault of the humans for dying and giving points to the aliens. Well if both teams are good and play and defend well then inevitably S3 will come for the aliens. I actually have only seen maybe 1 or 2 games where aliens did not get S3, even against a great human team. So that "stop feeding" mentality kinda does not work here. People are gonna die, even if they are a great player. The whole feeding thing is kinda a cop out anyway. The point is, 2-3 tyrants played by experienced players WILL wreck a human base - even if the humans are equally excellent players. I have seen it time and time again.
The armoury is fine as it is as well - its supposed to die quick if its attacked! thats the whole point!
If that is the point then my apologies! The devs sure have succeeded there. A few whacks and its toast.
Scoring systems have been discussed to death on this forum.
Word. Obviously something is afoot at the Circle K then. As far as I knew discussion = good. If it has been brought up to death then something needs to be done about it.
Tbh nearly everything you have said has been discussed on this forum, so have a little read of he topics sitting around (and use the search function a bit). I wouldnt be surprised to see some of the front end cosmetic changes appear soon - thats a part of the game that needs a bit of an overhaul....
Yeah i have used the search function. I see alot of the same things come up. What can I say i just like being vocal about things I like

Thanks for replying.
Rippy Wrote:
1. GUI for binds: No. Think of the spam, if any newbie could write their own text binds? Add instructions for editing a cfg into the manual or something, but those steps are a necessary idiot barrier.
OK, I can see that. I still think some added voices like "attack the base" or "I need backup" would be cool. Kinda like in UT. It added a cool flavor to the game.
2. Armoury hp: As mentioned, it's supposed to die quick. That's why you need to defend it, just like you do every other building.
Word. Like I wrote above I did not know that was the true intent.
3. Tyrant OPness: They aren't OP. It's just as arguable that bsuit + luci is OP. I thought Tyrants were major OP also, but once you play as aliens for a while you start to realise how much you hate lucis. If anything's unbalanced, it isn't the tyrants themselves, it's how the aliens GET the tyrants. That would just be an issue of feeding.
Again like I said above the whole "feeding" thing is a cop out. Unless humans are all top level players that play a flawless game they ARE gonna die and aliens will get to S3. I agree that newbs feed but cmon you are gonna look me in my digital eye and honestly say that aliens can be prevented from S3 almost everytime if humans play a certain way? I didnt think so. To further your "luci" point I could NOT run into a heavily fortified alien base with 2-3 humans in B-suits and lucis and take the whole thing out. We would get wiped first. Humans cant run around the corner for a few seconds and regenerate and reload their weapon and run at the speed of light like a Tyrant. The humans would get wiped or have to run back to the base for health and a reload.
But seriously, play as aliens only for a couple days and you'll realise that lucis and bsuits end the game just as often. It's just not usually as abrupt a win as it is for aliens. (egg hunting, etc)
I will try that. I usually play on the MASSIVE L.A. server.
Thanks for replying.
Taiyo.uk wrote:
DIRKDIGGLER wrote:
Pregame / Menu
1a) When the game first loads I think that besides the "Play" and "Mod" links there should be a "Community" link or something similar. The word needs to get out about the forum and official website. Both those resources are chock full of information that a lot of new players are not getting. All too often you will be in the game and somebody will ask "How do I repair?"... If they knew where to go from within the game /me thinks it would help.
How about a big red one called "RTFM"?
That what i say! But the game is so new and really needs all the exposure to the forums and website it can get. I still think that it should be a priority to get that link in the main menu.
DIRKDIGGLER wrote:
Entities / etc.
1a) The Tyrant MUST be nerfed a little. ==SNIP==
NEIN! With a strong base and good players, tyrants are weak enough. I have seen many times where a BS with a chaingun or similarly powerful weapon has killed a tyrant one on one. Three tyrants in the human base are as effective as three lucifer cannons in the alien base. Tyrants are S3 features and S3 is about killing the other team and winning. S3 humans with battlesuits against S2 aliens are as powerful as S3 aliens with tyrants against S2 humans.
Well read my response above. I still think that humans would get wiped faster then Tyants in the same situation. Oh well.
Thanks for replying.
DIGI_Byte wrote:
on the main menu there should be 4 options
Play
Mod
Menu
Quit
in menu should be
Customise (obviously customises you and your stuff)
Audio
Video
Controls
Help Guide
Link to main website
Search for Updates
in help guide there should be
Tutorial
unit descriptions
FAQ
and there should be a builder award thing so builders are reconised and not branded a shity player who camped with only 5 or 6 kills
I think it should be more like:
Play
MOD
Menu
Community
Quit
OK, i'm tired now. lolz.
--DD