Author Topic: What eventually should be addressed.  (Read 68463 times)

c4

  • Posts: 554
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Re: What eventually should be addressed.
« Reply #60 on: October 07, 2011, 11:52:35 pm »
Have you really not realized that nobody values your opinion, RAKNinja?  You ONLY play aliens, you aren't very skilled, and quite honestly, you have no authority whatsoever when it comes to TremZ, so when you come marching in here, saying "Hello guys, you should most certainly take my advice, or else"  People aren't really going to take it well.  I suggest you logout of your trem.net account and resist the urge from posting for a while.
have you not realized by now that i honestly do not care about the opinion that internet people have of me?

never once did i even imply that my opinion should be followed "or else".

what i play, and how well i play it, have no impact on criticism about the art.

tremz claims to have a more open minded development philosophy  than mainline trem.  i would assume this extends to at least listening to criticism of assets posted publicly.

my suggestion to you is that you take some time to learn how to actually comprehend what you read.

If you were actually serious about giving advice, you'd listen to what volt said,

Quote
We're no longer going to be doing anything on these forums.  If you're interested, hit up our public development channel at #tremz on freenode.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Vape

  • Posts: 254
  • Turrets: +30/-87
Re: What eventually should be addressed.
« Reply #61 on: October 08, 2011, 08:46:55 pm »
he has more +turrets than u  :P :P :P :P
-If you think its a joke, it's like thinking that kicking a dog/shooting someone innocent in the leg is funny.
Meisseli is a dump face ... Telling that gpp have no cheat is like tell that Meisseli mother dont suck cock !!!!

c4

  • Posts: 554
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Re: What eventually should be addressed.
« Reply #62 on: October 09, 2011, 06:20:32 pm »
I think you're the only one who actually cares about karma, vape.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

RAKninja-Decepticon

  • Posts: 843
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Re: What eventually should be addressed.
« Reply #63 on: October 09, 2011, 09:00:58 pm »
If you were actually serious about giving advice, you'd listen to what volt said,

Quote
We're no longer going to be doing anything on these forums.  If you're interested, hit up our public development channel at #tremz on freenode.
perhaps when tremz has a website and forum i will be interested in seeking out more of it's development to comment.  until then, i have better things to do than wait around in a chat room for the odd chance the people who should hear such things to log on.

then again, taking the vocal dev team members as the example, such advise and criticism will always ultimately go unheeded because "if you dont like it make something better yourself!!! lol!!!"
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

Vape

  • Posts: 254
  • Turrets: +30/-87
Re: What eventually should be addressed.
« Reply #64 on: October 09, 2011, 09:30:59 pm »
I think you're the only one who actually cares about karma, vape.
i am sure there r more karma carers out there. they just afraid to admit it  ;D ;D ;D
-If you think its a joke, it's like thinking that kicking a dog/shooting someone innocent in the leg is funny.
Meisseli is a dump face ... Telling that gpp have no cheat is like tell that Meisseli mother dont suck cock !!!!

/dev/humancontroller

  • Posts: 1033
  • Turrets: +1002/-383
Re: What eventually should be addressed.
« Reply #65 on: October 10, 2011, 10:21:06 am »
Quote
We're no longer going to be doing anything on these forums.  If you're interested, hit up our public development channel at #tremz on freenode.

a couple of days ago, on #tremz, i've criticized the immersion properties of the TremZ writeups (by kharnov). and ya know what? i've been fucking trolled by kharnov!

i said that his writeup are mostly random and lack the ability to thrill. as a reply, i was challenged to create better ones. then i started talking about my Tremulous story mode mod for a map (snowvalley), and in doing so, i explained certain questions of immersion and how i solved them. but before i managed to finish, kharnov said that i should stop writing in #tremz, because i was off topic, spamming a wall of text, and trolling (you've got to be kidding me). this ended up with arguing before kharnov decided to ban me.

now you know the reason for the dedicated forums and the IRC channel. it's so that TremZ people can maintain a fantasy of doing something unquestionably well.

jm82792

  • Posts: 630
  • Turrets: +9/-34
Re: What eventually should be addressed.
« Reply #66 on: October 14, 2011, 06:36:37 am »
Meh, writing like that is fine but honestly I just want a better engine with better assets.
Thus I'm helping where I can...

ULTRA Random ViruS

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Re: What eventually should be addressed.
« Reply #67 on: October 26, 2011, 04:58:53 pm »
i said that his writeup are mostly random and lack the ability to thrill. as a reply, i was challenged to create better ones. then i started talking about my Tremulous story mode mod for a map (snowvalley)
Isn't that map already... old? And its a ambush map (in my opinion)

/dev/humancontroller

  • Posts: 1033
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Re: What eventually should be addressed.
« Reply #68 on: October 26, 2011, 06:14:24 pm »
i said that his writeup are mostly random and lack the ability to thrill. as a reply, i was challenged to create better ones. then i started talking about my Tremulous story mode mod for a map (snowvalley)
Isn't that map already... old? And its a ambush map (in my opinion)
yes with an appropriate definition of old, and no otherwise. and wether new or not is irrelevant to a newTM, objective-based mod for the map. you won't recognize much of the stock team-vs-team "deathmatch" gameplay elements when playing that objective-based mod.