the weapons prices are defined as preprocessor constants in src/game/tremulous.h.
So they vary accordingly to the tremulous.h file? It doesn't seem to work on most servers, so this means the server who hosts this mod MUST give the ui.qvm as well?
Thx anyways. It turns out when i spent 5 hours reading almost every file, i probably fell asleep on this one.
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It doesn't show discriptions there though. (for example the rifle says something like "a slow-clip based reloading system, reliable on something-a-rather")