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func_train spawns at 0,0,0
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Topic: func_train spawns at 0,0,0 (Read 4877 times)
lamefun
Posts: 13
Turrets: +0/-0
func_train spawns at 0,0,0
«
on:
September 09, 2011, 12:46:47 pm »
Well, my func_train with SPAWN_OFF flag on spawns at 0,0,0, but once triggered, it follows the path correctly. Is this fixable?
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Xedoh
Posts: 84
Turrets: +4/-1
Re: func_train spawns at 0,0,0
«
Reply #1 on:
September 09, 2011, 02:45:18 pm »
Afaik, every path_corner needs to target another path_corner in order to have a train working correctly (that means: even if path_corner A targets path_corner B and the train is supposed to stop at B, B needs to target path_corner A. Just apply a really long "wait" to B to prevent it from moving back.)
Sorry, I suck at explaining
Could this be the problem?
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func_train spawns at 0,0,0