Humm...
reading this article you can notice that ET:QW will support the same type of gameplay than Tremulous. Theres two very different teams, so you not only need to play as your best you can, but you need to exploit your enemy weakness and your race abilitys.
A snip of the article:
Unlike other massive-scale war games like Battlefield 2, you really have to think more tactically in ET: Quake Wars because you won’t find yourself with a generic tank facing another generic tank trying to see who can fire faster and more accurately.
Cool, this means that the Splash Damage guys figure out that the type of gameplay that Tremulous / Gloom and maybe other games use is the right gameplay for future games, even more fun than on games like Battlefield 2, that are VERY good games!.
Unfortunally ET:QW dont seems to support our basebuilding based gameplay spice that make the game even hotter :DD
Man, I <3 Tremulous!