Author Topic: Even more compiling errors :(  (Read 7015 times)

UB|FuN Damcgee

  • Posts: 34
  • Turrets: +0/-1
    • Tremulous Fun Server Official Website
Even more compiling errors :(
« on: November 19, 2011, 01:52:39 am »
same old QVM, still not compiled :(

Code: [Select]
make -C src/tools/lcc install
install -s -m 0755 build-darwin-x86/q3lcc ../
install -s -m 0755 build-darwin-x86/q3cpp ../
install -s -m 0755 build-darwin-x86/q3rcc ../
make -C src/tools/asm install
install -s -m 0755 q3asm ../

Building Tremulous in build/release-darwin-x86:
  CC: cc

  CFLAGS:
    -Wall
    -Wimplicit
    -Wstrict-prototypes
    -mstackrealign
    -fno-strict-aliasing
    -DMACOS_X
    -fno-common
    -pipe
    -gfull
    -DUSE_OPENAL=1
    -DUSE_CURL=1
    -DUSE_CURL_DLOPEN=1
    -DUSE_SDL_VIDEO=1
    -DUSE_SDL_SOUND=1
    -D_THREAD_SAFE=1
    -Isrc/SDL12/include
    -DUSE_LOCAL_HEADERS=1
    -MMD
    -DSVN_VERSION="1.1.0_SVN966M"
    -DNDEBUG
    -march=prescott
    -mfpmath=sse
    -ffast-math
    -falign-loops=16

  Output:
    build/release-darwin-x86/tremded.x86
    build/release-darwin-x86/tremulous.x86
    build/release-darwin-x86/tremulous-smp.x86
    build/release-darwin-x86/base/cgamex86.dylib
    build/release-darwin-x86/base/gamex86.dylib
    build/release-darwin-x86/base/uix86.dylib
    build/release-darwin-x86/base/vm/cgame.qvm
    build/release-darwin-x86/base/vm/game.qvm
    build/release-darwin-x86/base/vm/ui.qvm

make[2]: `build/release-darwin-x86/tremded.x86' is up to date.
CC src/unix/sdl_glimp.c
src/unix/sdl_glimp.c:89:41: error: drivers/event_status_driver.h: No such file or directory
src/unix/sdl_glimp.c:445: warning: function declaration isn’t a prototype
make[2]: *** [build/release-darwin-x86/client/sdl_glimp.o] Error 1
make[1]: *** [targets] Error 2
make: *** [release] Error 2
imac-4:qvm dylan$ /Users/dylan/QVM/drivers Users/dylan/QVM/drivers
-bash: /Users/dylan/QVM/drivers: is a directory
imac-4:qvm dylan$ make
make -C src/tools/lcc install
install -s -m 0755 build-darwin-x86/q3lcc ../
install -s -m 0755 build-darwin-x86/q3cpp ../
install -s -m 0755 build-darwin-x86/q3rcc ../
make -C src/tools/asm install
install -s -m 0755 q3asm ../

Building Tremulous in build/release-darwin-x86:
  CC: cc

  CFLAGS:
    -Wall
    -Wimplicit
    -Wstrict-prototypes
    -mstackrealign
    -fno-strict-aliasing
    -DMACOS_X
    -fno-common
    -pipe
    -gfull
    -DUSE_OPENAL=1
    -DUSE_CURL=1
    -DUSE_CURL_DLOPEN=1
    -DUSE_SDL_VIDEO=1
    -DUSE_SDL_SOUND=1
    -D_THREAD_SAFE=1
    -Isrc/SDL12/include
    -DUSE_LOCAL_HEADERS=1
    -MMD
    -DSVN_VERSION="1.1.0_SVN966M"
    -DNDEBUG
    -march=prescott
    -mfpmath=sse
    -ffast-math
    -falign-loops=16

  Output:
    build/release-darwin-x86/tremded.x86
    build/release-darwin-x86/tremulous.x86
    build/release-darwin-x86/tremulous-smp.x86
    build/release-darwin-x86/base/cgamex86.dylib
    build/release-darwin-x86/base/gamex86.dylib
    build/release-darwin-x86/base/uix86.dylib
    build/release-darwin-x86/base/vm/cgame.qvm
    build/release-darwin-x86/base/vm/game.qvm
    build/release-darwin-x86/base/vm/ui.qvm

make[2]: `build/release-darwin-x86/tremded.x86' is up to date.
CC src/unix/sdl_glimp.c
src/unix/sdl_glimp.c:445: warning: function declaration isn’t a prototype
cp src/libs/macosx/libSDLmain.a build/release-darwin-x86/libSDLmain.a
ranlib build/release-darwin-x86/libSDLmain.a
LD build/release-darwin-x86/tremulous.x86
ld warning: in /Library/Frameworks//OpenAL.framework/OpenAL, file is not of required architecture
Undefined symbols:
  "_alSourcePlay", referenced from:
      _S_AL_StartLocalSound in snd_openal.o
      _S_AL_StartSound in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alcIsExtensionPresent", referenced from:
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alSource3f", referenced from:
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
  "_alSourcefv", referenced from:
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_StartSound in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
  "_alSourceStop", referenced from:
      _S_AL_SrcShutdown in snd_openal.o
      _S_AL_SrcKill in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_StreamDie in snd_openal.o
      _S_AL_StopBackgroundTrack in snd_openal.o
  "_alcCreateContext", referenced from:
      _S_AL_Init in snd_openal.o
  "_alcMakeContextCurrent", referenced from:
      _S_AL_Shutdown in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alSourceUnqueueBuffers", referenced from:
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StopBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alGenSources", referenced from:
      _S_AL_SrcInit in snd_openal.o
  "_alGenBuffers", referenced from:
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_RawSamples in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
  "_alDopplerFactor", referenced from:
      _S_AL_Update in snd_openal.o
      _S_AL_Update in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alBufferData", referenced from:
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_RawSamples in snd_openal.o
      _S_AL_MusicProcess in snd_openal.o
      _S_AL_MusicProcess in snd_openal.o
  "_alcGetString", referenced from:
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_Init in snd_openal.o
      _S_AL_Init in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alGetSourcei", referenced from:
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alSourceQueueBuffers", referenced from:
      _S_AL_RawSamples in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alDistanceModel", referenced from:
      _S_AL_Init in snd_openal.o
  "_alcCloseDevice", referenced from:
      _S_AL_Shutdown in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alGetString", referenced from:
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_Shutdown in snd_openal.o
  "_alDeleteSources", referenced from:
      _S_AL_SrcShutdown in snd_openal.o
  "_alDeleteBuffers", referenced from:
      _S_AL_BufferUnload in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StopBackgroundTrack in snd_openal.o
  "_alSourcef", referenced from:
      _S_AL_ScaleGain in snd_openal.o
      _S_AL_ScaleGain in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_RawSamples in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alSourcei", referenced from:
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcKill in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
  "_alcDestroyContext", referenced from:
      _S_AL_Shutdown in snd_openal.o
  "_alcOpenDevice", referenced from:
      _S_AL_Init in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alGetError", referenced from:
      _S_AL_BufferUnload in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_SrcInit in snd_openal.o
      _S_AL_MusicProcess in snd_openal.o
  "_alDopplerVelocity", referenced from:
      _S_AL_Update in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alListenerfv", referenced from:
      _S_AL_Respatialize in snd_openal.o
      _S_AL_Respatialize in snd_openal.o
      _S_AL_Respatialize in snd_openal.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make[2]: *** [build/release-darwin-x86/tremulous.x86] Error 1
make[1]: *** [targets] Error 2
make: *** [release] Error 2

i've fixed alot of other things, but this one stumps me =P
UB|FuN FTW!!!!!! (with :turret: control...)

:turret::turret::turret::turret::turret::turret::turret::dretch:

David

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  • Posts: 3543
  • Turrets: +249/-273
Re: Even more compiling errors :(
« Reply #1 on: November 19, 2011, 08:19:43 am »
ld warning: in /Library/Frameworks//OpenAL.framework/OpenAL, file is not of required architecture


You need to install the openal bits for whatever architecture you're compiling for.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

UB|FuN Damcgee

  • Posts: 34
  • Turrets: +0/-1
    • Tremulous Fun Server Official Website
Re: Even more compiling errors :(
« Reply #2 on: November 19, 2011, 11:33:24 am »
any ideas on how to do that? im mac lepard, the uncompilable os, but i'll try
UB|FuN FTW!!!!!! (with :turret: control...)

:turret::turret::turret::turret::turret::turret::turret::dretch:

UB|FuN Damcgee

  • Posts: 34
  • Turrets: +0/-1
    • Tremulous Fun Server Official Website
Re: Even more compiling errors :(
« Reply #3 on: November 19, 2011, 02:42:49 pm »
fixed, i just put 22345] on the end of the name, and it fixed, its fully compiled now
UB|FuN FTW!!!!!! (with :turret: control...)

:turret::turret::turret::turret::turret::turret::turret::dretch:

Qrntz

  • Posts: 847
  • Turrets: +204/-12
Re: Even more compiling errors :(
« Reply #4 on: November 19, 2011, 06:35:37 pm »
im mac lepard, the uncompilable os
Would've put this into signature if wasn't afraid of it overgrowing again.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating