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Armor & weapons textures

Started by ormindo, December 01, 2011, 09:52:49 PM

ormindo

Hullo !

I've started looking a little at textures in Tremulous. I'd love to create a few on my own for weapons and armors (started with blaster/rifle, standard armor).

However, it is sometimes hard to notice the outline, even by brightnening the texture.
Is there any "void skin" for the textures ? (roughly the outline of the textures) ?

If not, how do you do your own textures ? Make it wholy by hand ?

UniqPhoeniX

You could:
1. get blender
2. find an md3 import script for it
3. import the model
4. right-click on the imported model to select it
5. TAB to go to edit mode
6. change window type to UV/Image editor
7. UVs menu -> Export UV layout

mooseberry

Impressive context bot or randomly oblivious human?
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

yogicabs

Impressive context bot or randomly oblivious human?

Aelita

randomly oblivious bot obviously

mooseberry

Quote from: Aelita on May 22, 2017, 07:03:08 AM
randomly oblivious bot obviously

c
o
r
r
e
c
t
.

Ironic though considering it just copied what I said previously in this thread in response to what was actually a competent context bot.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.