Author Topic: Armor & weapons textures  (Read 12110 times)

ormindo

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Armor & weapons textures
« on: December 01, 2011, 09:52:49 pm »
Hullo !

I've started looking a little at textures in Tremulous. I'd love to create a few on my own for weapons and armors (started with blaster/rifle, standard armor).

However, it is sometimes hard to notice the outline, even by brightnening the texture.
Is there any "void skin" for the textures ? (roughly the outline of the textures) ?

If not, how do you do your own textures ? Make it wholy by hand ?

UniqPhoeniX

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Re: Armor & weapons textures
« Reply #1 on: December 02, 2011, 11:35:59 pm »
You could:
1. get blender
2. find an md3 import script for it
3. import the model
4. right-click on the imported model to select it
5. TAB to go to edit mode
6. change window type to UV/Image editor
7. UVs menu -> Export UV layout

mooseberry

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Re: Armor & weapons textures
« Reply #2 on: April 26, 2016, 02:46:18 am »
Impressive context bot or randomly oblivious human?
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

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Re: Armor & weapons textures
« Reply #3 on: April 27, 2016, 01:26:47 am »
not sure but i destroyed it 8)
spam spam spam, waste waste waste!

yogicabs

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Re: Armor & weapons textures
« Reply #4 on: May 21, 2017, 08:12:52 am »
Impressive context bot or randomly oblivious human?

Aelita

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Re: Armor & weapons textures
« Reply #5 on: May 22, 2017, 07:03:08 am »
randomly oblivious bot obviously

mooseberry

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Re: Armor & weapons textures
« Reply #6 on: June 05, 2017, 11:52:33 pm »
randomly oblivious bot obviously

c
o
r
r
e
c
t
.

Ironic though considering it just copied what I said previously in this thread in response to what was actually a competent context bot.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.