...for making a game that's dangerously fun! I was supposed to wash dishes, fix stuff, ride my bike, and get to bed on time, but those things have been partly on hold while I figure out Tremulous tactics and strategy. OTOH, I think Trem is good for me as a fun diversion.
I prefer to play an alien. Some tactics I've discovered:
- The dretch's best defense is to run on walls. If you see a dretch that looks like he's driving drunk while humans are firing at him, that just might be me. Sometimes I scramble around on the roof of the human base for several minutes, just to taunt them. On some maps it's very hard to hit a wild dretch, even with a lucifer cannon.
- A marauder can be hard for humans and even turrets to hit. I'm not yet skilled enough as a marauder to use the advanced marauder's electrical charge effectively, so I usually dance around as a basic marauder.
- I'm having trouble figuring out how to be a powerful goon. I can pounce, but I guess I don't swipe at the right time. Maybe I'll figure that out.
- It's fun to be a tyrant, but if a lot of other players on the team are also tyrants, I try hard to avoid hitting them. Sometimes I run into walls to stop myself from charging, so I don't hit a teammate. It's terribly disappointing to get that message "you killed TEAMMATE x!" Not that I want FF turned off. FF ensures everyone aims.
- I'm getting better at being a human. People complain about humans camping, but I just don't know how humans can rush out before stage 2 and stay alive. With smart dretches, a helmet or battlesuit is essential. I'd rather not feed the enemy.
- In the games I've played, it seems like humans generally reach stage 2 earlier than the aliens do, yet the aliens seem to end up winning more often than humans anyway. Perhaps the humans underestimate the stage 3 aliens.
Anyway, that's where I am in this great game. Hello everyone.